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At Ripple Effect, we are a studio where you can do the best work of your career. Above all, we’re driven by quality - in the games we create, and in the studio we’ve built.
Our values: We believe every day our work should be better than it was the day before. We iterate, innovate, and support our devs as they grow in their crafts and push one another toward mastery. We believe in operating with integrity, and creating a diverse team where everyone’s ideas are heard.
With studios located in Los Angeles and Vancouver, Ripple Effect has been dedicated to the Battlefield franchise since our founding as DICE LA in 2013. We created Battlefield 2042’s Portal, and have supported DICE on every Battlefield game since Battlefield 4.
Now, we’re looking for new team members to help us craft the next Battlefield.
We are looking for a Technical UI Designer like you to...
COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). BASE SALARY RANGES
Our values: We believe every day our work should be better than it was the day before. We iterate, innovate, and support our devs as they grow in their crafts and push one another toward mastery. We believe in operating with integrity, and creating a diverse team where everyone’s ideas are heard.
With studios located in Los Angeles and Vancouver, Ripple Effect has been dedicated to the Battlefield franchise since our founding as DICE LA in 2013. We created Battlefield 2042’s Portal, and have supported DICE on every Battlefield game since Battlefield 4.
Now, we’re looking for new team members to help us craft the next Battlefield.
We are looking for a Technical UI Designer like you to...
- Our Values: We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk-taking followed by excellence through iteration. We seek developers with diverse experiences who will enrich our studio creativity. We are looking for a Technical UI Designer like you to join us in our mission to create amazing games and experiences, and to elevate ourselves and our craft. You will report to our Studio Design Line Director. We are considering on-site and hybrid working options for candidates.
- Implement menu flows and HUD components to design specifications using visual scripting
- Maintain usability and quality of UI elements throughout production
- Work with other disciplines to ensure implementation is best in class technically, visually, and for usability
- Follow and advocate for best practices
- Guide communication and collaboration between all departments concerning your work
- Participate in the critique of your work, and the work of others
- Look for opportunities to learn new skills to benefit your growth, your team, and the studio
- 2+ years of experience as a technically oriented web, front-end, or UI designer/implementer
- Expertise in visual scripting, and working with game editors like Frostbite, Unreal, Unity, etc
- Understand best practices for UI and UX
- Experience working and communicating designs on a versatile team
- At least one shipped game
COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). BASE SALARY RANGES
- British Columbia (depending on location e.g. Vancouver vs. Victoria)
- $89,300 - $123,000 CAD
Key Skills
Ranked by relevance
ui
designer
unity
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- Posted
- Dec 27, 2024
- Type
- Full-time
- Level
- Entry
- Location
- Vancouver
- Company
- Electronic Arts (EA)
Industries
Entertainment Providers
Categories
Design
Art/Creative
Information Technology
Related Jobs
3 roles aligned with this opportunity
View Job Details
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2026-05-23
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View Job Details
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Technical Artist - Monopoly GO!
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View Job Details
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