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Plarium

Technical Artist (Ukraine/Poland)

Plarium
Ukraine · Full-time · Mid-Senior

The successful applicant will be able to work at our Lviv office, Warsaw office or remotely from Poland and Ukraine.


Plarium is an international developer of award-winning mobile and desktop games. More than 1300 of our specialists work remotely or at offices in Israel, Ukraine, and Poland.


RAID: Shadow Legends, Mech Arena, and our other 18 massive titles unite more than 500 million players worldwide. With over 15 years’ experience, we strive for boundary-pushing gameplay and graphics. We pair this with our dedication to innovation through analytics, marketing, and community interaction.


We are looking for a talented Technical Artist to join our team that’s working on a new cross-platform, third-person shooter. With innovative gameplay and a realistic setting, the project is large-scale and ambitious both from a design point of view and from a technical perspective.


The successful candidate will become part of the team working on the procedural generation of game levels and their elements. This team develops graphic systems and shaders, visual effects, and tools for improving work with game assets.


The Technical Artist will get the opportunity to influence key design decisions regarding game features and mechanics, prototyping, development, and art. We create our own product and control every step of development – from initial ideas to the final stages of implementation.


Submit your CV and help create a shooter that you would play yourself!


Responsibilities

  • Developing and optimizing graphics systems and shaders
  • Contributing to the creation of game elements and mechanics, from prototyping to final realization
  • Implementing procedural character animations
  • Creating systems of procedural generation for game levels
  • Participating in the creation of visual effects


What we expect

  • At least 3 years of work experience in game development
  • Experience working in Unity
  • Skills with C# scripting
  • Experience importing and setting up animations
  • Ability to use animation controllers in Unity
  • Experience creating shaders, both manually (using HLSL/Cg) and using node-based editors
  • Familiarity with any 3D editor: Maya, 3ds Max, or Blender
  • Knowledge of practical aspects of the full 3D model creation pipeline
  • English language skills at the intermediate level or higher


Desired

  • Experience working with Houdini and the Houdini Engine for Unity
  • Experience profiling graphic performance on mobile platforms
  • Experience developing tools for Unity
  • Familiarity with the hardware restrictions of mobile devices
  • Experience modifying Unity’s graphics pipeline


What we offer

  • Officially registered full-time employment
  • 20 to 26 days of paid leave depending on the country in which your employment is registered
  • Medical support for you and your child along with paid leave if you or your child are sick
  • Individual development plan and regular feedback
  • Professional seminars, workshops, courses, and internal training programs
  • Opportunity to take an interest-free loan
  • Reimbursement of gym membership fees, and running club
  • Opportunity for counseling with psychologists


*Note: Benefits may vary by country.

Key Skills

Ranked by relevance

prototyping 3d animation 3ds max c
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Posted
Jan 08, 2025
Type
Full-time
Level
Mid-Senior
Location
Lviv
Company
Plarium

Industries

Computer Games

Categories

Art/Creative

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