Back-End Engineer
Role Overview:
We are seeking a skilled Back-End Engineer to develop and optimize real-time audio processing solutions for PlayStation. This role focuses on building and maintaining REST APIs and orchestrators, ensuring high accuracy and low-latency performance.
Responsibilities:
- Develop and maintain backend services for real-time audio processing, including party chat, text-to-speech, and multilingual transcription.
- Optimize system accuracy, performance, and latency.
- Participate in weekly on-call rotations, monitoring with Grafana and Splunk.
- Contribute to voice command features using NLU/NLP.
Tech Stack & Requirements:
- Languages: Golang (1+ year preferred), Java (7-8 years), C++ (nice to have).
- Protocols & Tools: Redsocket, gRPC, CI/CD pipelines.
- Cloud: AWS preferred (GCP acceptable).
- Storage: Experience with Aerospike is a plus.
- Experience: 5-8 years, ideally with audio processing or ML exposure.
This role is ideal for engineers passionate about real-time systems, low-latency processing, and large-scale distributed applications. 🚀
This role is a long term contract paying 50-65/hr and hybrid in San Francisco.
Key Skills
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- Posted
- Jan 29, 2025
- Type
- Contract
- Level
- Mid-Senior
- Location
- San Francisco Bay Area
- Company
- Addison Group
Industries
Categories
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3 roles aligned with this opportunity
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