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Grid Games

Sound Designer

Grid Games
Netherlands · Full-time · Entry

ABOUT THE JOB:

Working at Grid Games means working in-house on an ambitious project with people aspiring to make the sci-fi MMORPG of the future. We’re a passionate team pushing the boundaries of sound design, and we want you to be part of it!

The studio is located near train station Weesp and the A1.

 

WE’RE LOOKING FOR:

An experienced and detail-oriented Sound Designer to join our audio team that will be responsible for creating and implementing high-quality sound design, refining audio systems, and to bring the vision of an ambitious sci-fi MMORPG to life.

 

In this role you will:

  • Design, create, and integrate high-end interactive sound in audio middleware and Unreal Engine 5.
  • Collaborate with the Audio Lead to refine and execute the creative vision for the audio team.
  • Work closely with audio team members and other disciplines.
  • Mix and master audio assets and systems.
  • Record, edit, and prepare source material, including field recording sessions.
  • Edit, mix and implement VO in engine.
  • Work on interactive music systems.
  • Take ownership of key audio elements.

 

Skills and experience:

  • 3+ years of experience in AA/AAA game sound design.
  • Experience working through the full production cycle of a game in a sound design role.
  • Strong organizational and time management skills, with the ability to prioritize tasks effectively.
  • Broad proficiency in DAWs, such as Reaper, Cubase and Pro Tools, as well as sample editors and plug-ins.
  • Understanding of audio signal processing, such as mixing, compression, filters, reverb, etc.
  • Hands-on experience with audio middleware such as FMOD, Wwise, or similar tools.
  • Broad experience in all areas of game audio production, including audio content, technical audio, VO and audio production pipelines.
  • Experience with scripting and/or visual scripting for audio implementation.
  • Proficient in game engines such as Unreal Engine, Unity, or equivalent.
  • Humility & teamwork: you know when to ask for help and are eager to support your teammates.
  • Drive to execute: projects you’ve worked on, whether professional or hobbyist, were completed properly.
  • Portfolio required, showcasing relevant work and expertise.


Bonus skills:

  • Experience designing and implementing audio systems.
  • Experience working on multiplayer games.
  • Background in music composition.
  • Experience collaborating with composers or music production teams.
  • Experience with working with surround.

 

WHAT WE OFFER

Salary offered is based on numerous factors such as education, qualifications, certifications, experience, skills and organizational needs.


  • Initial contract duration of 1 year (32-40 hours per week).
  • Yearly full-time gross salary of € 48k - € 63k (including 8% holiday bonus).
  • Base gross salary + 10% annuity pay (monthly).
  • Travel cost compensation (100% of NS train journey or € 0,23 per km of car journey).
  • Free lunch.


HOW TO APPLY

If you're excited about this opportunity, make sure to add a link to your portfolio and showreel in your resume.

Key Skills

Ranked by relevance

unreal engine the ability to prioritize designer unity
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Posted
Feb 06, 2025
Type
Full-time
Level
Entry
Location
Weesp
Company
Grid Games

Industries

Computer Games

Categories

Marketing Public Relations Writing/Editing

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