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The Role
- Creation of b&w and color concepts;
- Final rendering of complicated objects/backgrounds.
- 3+ years of working as 2D artist;
- knowledge of art production pipelines in gaming industry;
- understanding of the differences between the various styles of casual game art;
- the ability to optimize the timing of the production stages;
- good communication and organizational skills;
- experience working with task management systems (YouTrack, Jira etc.);
- exceptional knowledge of Photoshop.
- Remote work in the comfort of your home;
- Schedule 10 am - 7pm (GMT+3 Time zone)
- At the start - project work. In case of successful completion of project tasks - invitation to join the staff for a probationary period.
- Professional development;
- Opportunity to propose and implement your own solutions/ideas;
- Hourly rate. Timely salary payments and the prospect of salary review.
- Flexible working options
- Work alongside & learn from best in class talent
- Great work culture