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Project Description:
- We are passionate about transforming lives through cutting-edge technology, enriching industries, communities, and the world. Our mission is to create exceptional products that drive next-generation computing experiences, serving as the foundation for data centers, artificial intelligence, PCs, gaming, and embedded systems.
- At the core of our mission lies a culture of innovation. We challenge boundaries to solve some of the world's most critical problems. We are committed to execution excellence, fostering a culture of openness, humility, collaboration, and inclusivity, valuing diverse perspectives along the way.
- Our team works on cutting-edge rendering technologies, ensuring optimal performance across various platforms. As we continue to grow, we are looking for an experienced DX12 Optimisation Expert to enhance graphics performance and efficiency.
Responsibilities:
- Optimize rendering pipelines for DirectX 12, ensuring top-tier performance on PC and gaming consoles
- Identify and eliminate bottlenecks in the graphics pipeline, improving GPU/CPU efficiency and reducing frame times
- Develop and implement advanced optimization techniques, including GPU culling, Async Compute, and memory management improvements
- Perform in-depth performance profiling and diagnostics using tools like PIX, NSight, RenderDoc
- Work closely with driver engineers, rendering engineers, and game developers to integrate performance enhancements
- Adapt and optimize existing rendering techniques for DX12
Mandatory Skills Description:
- Experience with DirectX 12 and a deep understanding of GPU architecture
- Strong C++ programming skills and experience with GPU APIs (DX12, Vulkan, Metal)
- Experience in low-level graphics programming and optimizing performance for modern GPUs
- Familiarity with GPU driver architecture and its impact on rendering performance
- Strong ability to profile and analyze performance using industry-standard tools
- Knowledge of multithreading, asynchronous workloads, and GPU memory management
- Experience working with HLSL and shader optimization
Nice-to-Have Skills Description:
- Knowledge of Vulkan, Metal, or OpenGL
- Experience optimizing ray tracing (DXR)
- Experience with Unreal Engine 4/5, Unity, or proprietary engines
Languages:
- English: B2 Upper Intermediate
Key Skills
Ranked by relevance
vulkan
artificial intelligence
rendering techniques
unreal engine
embedded
unity
hlsl
c
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- Posted
- Feb 22, 2025
- Type
- Full-time
- Level
- Mid-Senior
- Location
- Romania
- Company
- Luxoft
Industries
IT Services
IT Consulting
Categories
Business Development
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