AUTOMOTIVE PROJECT
REMOTE WORKING. LOCATION IN ROMANIA NEEDED
- Project Description:
-We are passionate about transforming lives through cutting-edge technology, enriching industries, communities, and the world. Our mission is to create exceptional products that drive next-generation computing experiences, serving as the foundation for data centers, artificial intelligence, PCs, gaming, and embedded systems.
-At the core of our mission lies a culture of innovation. We challenge boundaries to solve some of the world's most critical problems. We are committed to execution excellence, fostering a culture of openness, humility, collaboration, and inclusivity, valuing diverse perspectives along the way.
-Our team works on cutting-edge rendering technologies, ensuring optimal performance across various platforms. As we continue to grow, we are looking for an experienced DX12 Optimisation Expert to enhance graphics performance and efficiency.
- Responsibilities:
-Optimize rendering pipelines for DirectX 12, ensuring top-tier performance on PC and gaming consoles
-Identify and eliminate bottlenecks in the graphics pipeline, improving GPU/CPU efficiency and reducing frame times
-Develop and implement advanced optimization techniques, including GPU culling, Async Compute, and memory management improvements
-Perform in-depth performance profiling and diagnostics using tools like PIX, NSight, RenderDoc
-Work closely with driver engineers, rendering engineers, and game developers to integrate performance enhancements
-Adapt and optimize existing rendering techniques for DX12
- Mandatory Skills Description:
-Experience with DirectX 12 and a deep understanding of GPU architecture
-Strong C++ programming skills and experience with GPU APIs (DX12, Vulkan, Metal)
-Experience in low-level graphics programming and optimizing performance for modern GPUs
-Familiarity with GPU driver architecture and its impact on rendering performance
-Strong ability to profile and analyze performance using industry-standard tools
-Knowledge of multithreading, asynchronous workloads, and GPU memory management
-Experience working with HLSL and shader optimization
- Nice-to-Have Skills Description:
-Knowledge of Vulkan, Metal, or OpenGL
-Experience optimizing ray tracing (DXR)
-Experience with Unreal Engine 4/5, Unity, or proprietary engines
- Languages:
-English: B2 Upper Intermediate
Key Skills
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- Posted
- Feb 22, 2025
- Type
- Full-time
- Level
- Mid-Senior
- Location
- Romania
- Company
- Luxoft
Industries
Categories
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3 roles aligned with this opportunity
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