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Company Description
Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wroclaw and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.
We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.
We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.
Job Description
Your daily tasks:
What we offer:
Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wroclaw and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.
We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.
We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.
Job Description
Your daily tasks:
- Learning new technologies and tools used in the company.
- Analysis and development of existing game features and engine systems.
- Debugging and optimizing game features and engine systems.
- Creating debugging tools and documentation.
- Designing, implementing, and testing simple game and engine mechanics.
- Participating in project meetings, team meetings, and code reviews.
- Attending training sessions and receiving mentorship from more experienced programmers.
- Proficiency in C++.
- Knowledge of fundamental algorithms.
- Understanding of mathematics sufficient to work with 3D space.
- Basic understanding of industry concepts.
- Being up to date with the latest titles and trends in computer games.
- Passion for creating games.
- Proactivity and initiative to solve problems without waiting for detailed instructions.
- Flexibility and adaptability to change.
- Determination and persistence when facing obstacles.
- Eagerness to learn and develop your skills.
- Very good communication and collaboration skills.
- Good command of English.
- Experience with commercial game projects.
- Familiarity with engines such as Unreal Engine or Unity.
- Knowledge of version control systems.
- Participation in game jams and developing personal game-related projects.
What we offer:
- A dedicated Buddy who will support you in your daily tasks.
- A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
- An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
- Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
- State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).
Key Skills
Ranked by relevance
unreal engine
storytelling
3d
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- Posted
- Apr 14, 2025
- Type
- Full-time
- Level
- Entry
- Location
- Warsaw
- Company
- Techland
Industries
Computer Games
Categories
Information Technology
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3 roles aligned with this opportunity
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2026-04-09
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View Job Details
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View Job Details
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Principal Animator
2026-04-09
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