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PLASTIC WAX

Rigging Artist

PLASTIC WAX
Australia · Contract · Mid-Senior

We are Plastic Wax - an independent and award-winning animation studio specializing in pre-rendered and in-engine animation, visual effects, motion capture, compositing, and a turnkey variety of creative services. For nearly 30 years our talented crew have worked with some of the world's most beloved properties, including Mortal Kombat, Game of Thrones, Epic Mickey, Subnautica, and many more.


We are taking expressions of interest for Rigging Artists.


Responsibilities:

  • With your leader, identify the production’s specific rigging needs
  • Design efficient rigs appropriate to the production’s needs
  • Following a brief to produce complex production ready rigs of a high standard
  • Advise Modelling teams on suitability of models for rigging and any changes needed
  • Work with the Assets team implementing the rigs and rigging the assets
  • Design and implement scripted solutions for maximum speed and efficiency of rigging
  • Work with leads and supervisors in the testing of rigged assets
  • During production, support all the rigged assets
  • Assist with the development of prototypes/examples then assist in the development and dissemination of workflows based on these examples
  • Identify problems, help debug issues and proactively contribute to the improvement of the pipeline through clear communication
  • Provide regular updates to supervisors demonstrating the progression of your work
  • Be respectful of the production schedule and meeting weekly assignments/quotas
  • Help promote a collaborative and enjoyable workplace that fosters respect, empowerment, morale and quality
  • Pro-actively use Shotgun for managing your work with the Production team
  • Work collaboratively with team members
  • Any other duties as requested by your manager


Job requirements:

  • At least 3 years industry experience as a 3D Rigging Artist, Character TD, or similar role in the 3D animation industry, with a strong portfolio showcasing rigging expertise for character animation and proven experience on an animation production
  • Expert knowledge of character anatomy, movement principles, and animation techniques, with the ability to create rigs that enable realistic and expressive character performances
  • Experience with Maya and Shotgun required
  • Knowledge of MEL and/or Python advantageous
  • Knowledge of Autodesk Motion Builder and human IK advantageous
  • An understanding of animation techniques
  • Strong technical skills in rigging complex character systems, including skeletal rigs, facial rigs, blendshape setups, and deformations
  • Excellent troubleshooting, problem-solving, creativity and organizational skills
  • Ability to take direction and work well within a team focused environment
  • Ability to evaluate time requirements
  • Positive, pro-active and excellent communication skills


Benefits:

  • Option for remote work for the right candidate
  • Stylish Sydney office with hybrid work approach
  • Remote work available within Oceania
  • Permanent employment opportunities for the right candidate
  • Competitive salary or day rates
  • Supportive work environment with an emphasis on career progression
  • In-house events
  • Work on world renowned IPs


If you meet the above qualifications and are interested in being considered for this role, please select the Easy Apply button.


Please ensure your portfolio and/or showreel is correctly linked on your resume - otherwise your submission may not be considered.

Key Skills

Ranked by relevance

animation rigging 3d motion capture 3d animation compositing python
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Posted
Apr 24, 2025
Type
Contract
Level
Mid-Senior
Location
Greater Sydney Area

Industries

Movies Videos Sound Animation Post-production Computer Games

Categories

Design Art/Creative Information Technology

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