Fireslug Studios is starting work on new projects and wants to bolster the team in preparation.
We are looking to fill multiple audio-focused roles and welcome applications from experienced game music composers, sound designers, or versatile candidates skilled in both disciplines.
Note: Fireslug Studios is currently in a pre-funding stage, and our entire team is working remotely on a voluntary basis. We hope to offer paid in-house or freelance roles once we secure funding or on successful project release. We provide references and opportunities for portfolio development to those looking to build a career in the wider industry. Additionally, we arrange for sharing elements of your contributions professionally, subject to our non-disclosure agreement (NDA), regardless of the project’s completion state.
Responsibilities:
- Music & Sound Design: Compose original background music and/or design high-quality sound effects that enhance the mood, tone, pacing, and interactivity of gameplay, supporting both narrative and mechanical elements.
- Unity Audio Integration: Implement audio assets using Unity’s built-in audio components to ensure correct functionality and optimal in-game performance.
- Audio Quality & Consistency: Edit, mix, and master audio assets to meet technical and performance requirements while maintaining consistency and balance across all audio elements in the game.
- Cross-Team Collaboration: Work closely with game designers, programmers, and artists to ensure all audio elements are consistent with the game’s style, tone, and gameplay experience.
- Participate in Feedback Cycles: Contribute to the audio direction and provide feedback on the overall soundscape of the project, ensuring the audio experience supports and enhances the game's design goals.
Essential Skills:
- Proven experience as a game composer and/or sound designer, with a strong portfolio showcasing in-game music, sound effects or examples of both.
- Proficiency in industry-standard audio software, or equivalents. (e.g., Reaper, Pro Tools, Logic Pro, Ableton Live, Audacity etc.)
- Solid understanding of the Unity game engine, with experience integrating and optimizing audio assets using Unity’s built-in audio tools.
- Strong understanding of interactive audio design, mixing, and audio implementation best practices.
- Ability to work independently and collaboratively in a fast-paced environment.
- Strong communication skills for regular interaction with cross-functional teams.
- Previous experience with project management software such as Trello, Jira, etc.
Desirable Skills:
- Proven ability to create and implement adaptive and dynamic audio systems in games, including reactive music and soundscapes that respond to gameplay.
- Skilled in audio programming, including scripting dynamic sound control and event triggers.
- Proficient in designing sound for various game genres, with a focus on gameplay mechanics and environmental audio.
- Experience with version control systems, such as Git, for managing audio assets.
Commitment:
- Minimum of 12 hours per week or equivalent contributions.
- Able to attend and contribute to weekly meetings.
- Available to respond to questions and queries during weekdays as needed.
Benefits:
- Profit-Sharing Opportunity: As a valued member of our team, you will have the opportunity to earn a percentage of the project's profits upon successful completion. This profit-sharing arrangement is designed to reward your contributions and align our team’s success with the success of the project.
- Flexible Work Hours: Enjoy the freedom to structure your work schedule in a way that best suits your productivity and lifestyle, as long as project milestones and deadlines are met. We value a balanced approach to work that supports both individual well-being and team success.
- Staff Meetups & Team-Building Events: Participate in semi-regular staff meetups to stay connected with the team, as well as team-building events where we play games together.
- Portfolio-Friendly Workplace: You’ll have the freedom to use your work for us in your personal portfolio — with a quick thumbs-up from us first. We’re all about helping you showcase your skills while respecting project guidelines.
Key Skills
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- Posted
- Apr 25, 2025
- Type
- Volunteer
- Level
- Entry
- Location
- United Kingdom
- Company
- Fireslug Studios LTD.
Industries
Categories
Related Jobs
3 roles aligned with this opportunity
BLACKMILL GAMES - Multiplayer Game Designer (F/H/NB)
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