Our client, an entertainment pioneer fusing hyper-real virtual production with next-gen gameplay, is building something that pushes the limits of what immersive gaming can be.
Think real-time pipelines. Unreal Engine magic. And global IPs from Netflix, Warner Bros, FIFA, Universal Studios, and more.
Job Overview
Are you ready to breathe life into the next generation of game characters?
We’re not just crafting models, we’re engineering digital souls that move, emote, and captivate.
As our Character Technical Artist, you’ll bridge the gap between artistic vision and technological innovation, transforming concepts into living, breathing characters for Unreal Engine 5’s most demanding stages.
This is where polygons meet personality, where every rigging decision and material shader contributes to unforgettable virtual beings. You won’t just follow pipelines, you’ll redefine them, ensuring our characters don’t just exist in-game, but truly live there.
What will you do?
- Evaluate, expand, and maintain the full end-to-end character asset pipeline
- Build and refine custom rigs and deformation systems for real-time and cinematic character use
- Develop modular character creation systems with scalability and flexibility in mind
- Work with cloth, hair, and soft-body physics systems for real-time simulation
- Integrate and refine workflow of real-time motion capture data from a variety of mocap systems (Vicon, Xsens, OptiTrack, Move.AI, Rokoko, etc.)
- Collaborate with animators to develop animation control rigs and pipeline tool
- Coordinate with outsourcing vendors, giving clear notes and feedback throughout the asset lifecycle
- Work directly with Unreal Engine 5 developers to ensure seamless integration of character assets into runtime environments
- Identify and resolve performance, compatibility, and quality issues across the character pipeline
- Develop shaders, materials, and FX relevant to character rendering
- Mentor junior artists and document pipeline best practices within the broader team
What are we looking for?
- 5+ years experience in a Character Tech Art or equivalent role in game development
- Advanced understanding of character development pipelines, including modeling, rigging, skinning, and shading
- Expert proficiency in Unreal Engine 5 and related character tools
- Strong experience with motion capture workflows (recorded and real-time) and data cleaning
- Expert-level skills in DCCs like Maya, Blender, ZBrush, Substance Painter, Adobe Photoshop, etc.
- Understanding of physics systems for cloth, hair, and soft bodies in real-time environments
- Demonstrated experience building custom rigging solutions and animation tools
- Experience building or maintaining modular character systems
- Outstanding problem-solving skills regarding creative, technical, and production issues, while keeping a professional, calm, and composed demeanor
Qualifications:
- No formal degree required, but practical experience is essential
- Certifications in Game Development and/or Virtual Production are highly valued
- Must submit a professional portfolio with examples of character rigs, tools, or technical breakdowns
- Demonstrated ownership of shipped projects or systems highly regarded
What additional skills will help you standout?
- Experience with animals or monster rigs and asset workflows
- Familiarity with Python or MEL scripting for automation
- Previous work on live service or igaming titles
- Background in both realistic and stylized character pipelines
Why will you love working with our client?
- Salary: Competitive (depending on experience).
- Competitive premium relocation package.
- Enjoy free lunches Monday – Friday at Prahran office.
- Mental well-being program that includes 4 free counselling sessions, unlimited access to text, video and audio resources, regular check-ins and feedback opportunities.
- Annual leave of 20 working days.
- Additional leave requests for personal, community service, long service and public holidays, including religious holidays.
- Industry-leading parental leave, up to 22 weeks plus:
- 10 additional days or 2 weeks top up payment for secondary caregivers
- 20 additional days or 4 weeks top up payment for primary caregivers
- Pet friendly workspace – bring your furry friend to work!
- Balanced lifestyle working hybrid model (up to 2 days per week working remote).
- Unlimited snacks and drinks available 24/7 at offices.
- Top-tier tech setup with your choice of high-end PC/Mac, dual monitors, ergonomic gear and full software pipeline plus custom R&D tools.
Apply now and let’s pioneer a new era of online entertainment!
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- Posted
- Apr 25, 2025
- Type
- Full-time
- Level
- Mid-Senior
- Location
- Melbourne
- Company
- Just Wright
Industries
Categories
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3 roles aligned with this opportunity
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