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Luxoft

Graphics Programmer / Rendering Engineer

Luxoft
Romania · Full-time · Mid-Senior

AUTOMOTIVE PROJECT

REMOTE WORK. LOCATION IN ROMANIA NEEDED


  • Project Description:

-We are passionate about transforming lives through cutting-edge technology, enriching industries, communities, and the world. Our mission is to create exceptional products that drive next-generation computing experiences, serving as the foundation for data centers, artificial intelligence, PCs, gaming, and embedded systems.


-At the core of our mission lies a culture of innovation. We challenge boundaries to solve some of the world's most critical problems. We are committed to execution excellence, fostering a culture of openness, humility, collaboration, and inclusivity, valuing diverse perspectives along the way.


-Join our high-impact Graphics & Rendering Team, where we focus on developing and optimizing real-time and offline rendering pipelines using Unreal Engine and Blender. You'll contribute to the core technology stack behind cinematic visuals, procedural content, and physically-based rendering workflows. Our work spans across real-time game engines, in-house DCC toolchains, and shader pipelines. We value deep technical understanding and creative problem-solving applied to modern rendering challenges.


  • Responsibilities:

-Design, implement, and optimize rendering features and shaders in Unreal Engine and Blender

-Extend and customize rendering pipelines for both real-time and offline use cases

-Write HLSL shaders and integrate them with the graphics pipeline

-Work closely with artists and technical directors to deliver visually compelling, performant results

-Develop tools and automation scripts in Python to improve artist workflows

-Interface with graphics APIs (DirectX, Vulkan) to build platform-agnostic solutions

-Conduct performance analysis and profiling of GPU-heavy features


  • Mandatory Skills Description:

-Strong C++ development skills (5+ years ideal in a production setting)

-Solid experience with rendering engines - specifically Unreal Engine and Blender

-Proficiency in shader development (HLSL) and good understanding of shader pipelines

-Solid experience with modern Graphics APIs - DirectX12 and/or Vulkan

-Scripting experience in Python

-Deep understanding of graphics fundamentals: lighting models, material systems, shading, rasterization, post-processing, etc


  • Nice-to-Have Skills Description:

-CUDA


  • Languages:

-English: B2 Upper Intermediate

Key Skills

Ranked by relevance

unreal engine hlsl artificial intelligence shader development embedded blender python vulkan c
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Posted
May 05, 2025
Type
Full-time
Level
Mid-Senior
Location
Romania
Company
Luxoft

Industries

IT Services IT Consulting Motor Vehicle Manufacturing

Categories

Engineering Information Technology

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