ICTools is a division of ICVR focused on building tools and production pipelines that empower creatives. Our ICTools library was born out of real-world frustrations, both ours and our clients’. Made by creatives, for creatives, our plugins and toolsets have powered award-winning films and games.
We’re on a mission to build a powerful, elegant ecosystem of real-time production tools that support creative teams in every stage of their workflow, harnessing the latest AI technology to elevate and empower artists.
We’re looking for a UI/UX Product Owner who is passionate about designing intuitive, elegant experiences for artists, developers, and technical directors working in real-time engines and creative pipelines, with a focus in incorporating cutting-edge AI technologies.
This role will take ownership of our products’ UI/UX, and work with the rest of the team to maintain a high standard of visual design, functionality, and ease of use.
- Design and own user experiences across our suite of plugins and standalone tools
- Participate in shaping the product roadmap from a UI/UX user-focused perspective
- Collaborate with developers, PMs, and users to translate complex workflows into simple, beautiful interfaces
- Analyze, maintain, and improve existing UI, working with graphic designers and front-end developers to ensure a high level of professional polish
- Run user research sessions with artists and creatives to identify pain points and validate solutions
- Create wireframes, interactive prototypes, and design specs using tools like Figma
- Help define and refine our design system, with an eye toward consistency and scalability
- 3+ years of experience in UX design for tools, plugins, or B2B creative software
- Deep understanding of design patterns for professional or technical users (e.g. DCC tools, game engines, real-time pipelines)
- Proficiency in design tools such as Figma, Sketch, or Adobe XD
- Empathy for users working under pressure in creative production environments
- Excellent communication and collaboration skills
- Bonus: Familiarity with Unreal Engine, Maya, Houdini, or other 3D/VFX tools
- Be part of a team building the next generation of real-time creative tools
- Work directly with developers, designers, and end users shaping the future of production
- Gain hands-on experience with cutting-edge AI and emerging technologies
- Remote-first and flexible work environment
- Competitive pay and opportunities for long-term growth
Key Skills
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- Posted
- May 06, 2025
- Type
- Full-time
- Level
- Director
- Location
- Argentina
- Company
- ICVR
Industries
Categories
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