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Intetics Inc., a leading American technology company specializing in custom software application development, distributed professional teams creation, software product quality assessment, and "all-things-digital" solutions, is looking for a Rendering Engineer to join its innovative team.
This Rendering Engineer position is responsible for high-performance rendering development for a massively multiplayer online game. This individual will be focused on hands-on implementation of graphics rendering for an open-world game with extremely dynamic content. This individual should be self-motivated, inquisitive and excited to tackle interesting technical challenges that have not been attempted in massively multiplayer online games.
Essential Job Functions
This Rendering Engineer position is responsible for high-performance rendering development for a massively multiplayer online game. This individual will be focused on hands-on implementation of graphics rendering for an open-world game with extremely dynamic content. This individual should be self-motivated, inquisitive and excited to tackle interesting technical challenges that have not been attempted in massively multiplayer online games.
Essential Job Functions
- Individual contributor on front-end Unity game engine code and components
- Define complexity and scope of work related to on-going sprints on assigned projects
- Perform pull-requests and other peer reviews of submitted code
- Collaborate with other software engineers in the rendering implementation approaches for front-end clients
- Develop rendering code, shaders, and related tools such as asset pipelines
- Profile and optimize rendering performance in-game
- Demonstrate sprint deliverables to peers and stakeholders.
- Experience level: 5+ years of experience using C# to make production-ready, scalable software
- Education level: Bachelor's Degree in Computer Science or a related field, or equivalent experience
- Strong experience with Unity, particularly around art pipelines, rendering, shaders, and 3D math including linear algebra and trigonometry
- Experience with performance and debugging tools such as Visual Studio and RenderDoc
- Excellent verbal and written communication skills to interface directly with artists, designers, production, and other engineers
- Familiarity with massive multiplayer online game development and production cycles, including the development of internal world-building tools
- Ability to prioritize a variety of tasks in a manner that enables timely completion.
Key Skills
Ranked by relevance
unity
3d
c
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- Posted
- May 14, 2025
- Type
- Full-time
- Level
- Entry
- Location
- Romania
- Company
- Intetics
Industries
IT Services
IT Consulting
Categories
Engineering
Information Technology
Related Jobs
3 roles aligned with this opportunity
View Job Details
Related
Senior Unity SDK Developer
2026-05-29
Internship
Entry
Ireland
IT Services
Engineering
View Job Details
Related
Data Scientist (m/w/d)
2026-05-28
Full-time
Associate
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IT Services
Engineering
View Job Details
Related
SCRUM Master (m/w/d)
2026-05-28
Full-time
Not Applicable
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Engineering