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Intetics

Rendering Engineer

Intetics
Romania · Full-time · Entry

Intetics Inc., a leading American technology company specializing in custom software application development, distributed professional teams creation, software product quality assessment, and "all-things-digital" solutions, is looking for a Rendering Engineer to join its innovative team.

This Rendering Engineer position is responsible for high-performance rendering development for a massively multiplayer online game. This individual will be focused on hands-on implementation of graphics rendering for an open-world game with extremely dynamic content. This individual should be self-motivated, inquisitive and excited to tackle interesting technical challenges that have not been attempted in massively multiplayer online games.

Essential Job Functions

  • Individual contributor on front-end Unity game engine code and components
  • Define complexity and scope of work related to on-going sprints on assigned projects
  • Perform pull-requests and other peer reviews of submitted code
  • Collaborate with other software engineers in the rendering implementation approaches for front-end clients
  • Develop rendering code, shaders, and related tools such as asset pipelines
  • Profile and optimize rendering performance in-game
  • Demonstrate sprint deliverables to peers and stakeholders.


Requirements

  • Experience level: 5+ years of experience using C# to make production-ready, scalable software
  • Education level: Bachelor's Degree in Computer Science or a related field, or equivalent experience
  • Strong experience with Unity, particularly around art pipelines, rendering, shaders, and 3D math including linear algebra and trigonometry
  • Experience with performance and debugging tools such as Visual Studio and RenderDoc
  • Excellent verbal and written communication skills to interface directly with artists, designers, production, and other engineers
  • Familiarity with massive multiplayer online game development and production cycles, including the development of internal world-building tools
  • Ability to prioritize a variety of tasks in a manner that enables timely completion.

Key Skills

Ranked by relevance

unity 3d c
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Posted
May 14, 2025
Type
Full-time
Level
Entry
Location
Romania
Company
Intetics

Industries

IT Services IT Consulting

Categories

Engineering Information Technology

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