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Intelliswift - An LTTS Company

Gameplay Software Engineer

Intelliswift - An LTTS Company
United States · Contract · Mid-Senior

Our client is hiring: Gameplay Software Engineer II (Contract)

📍 Remote (U.S.) | 📅 6-Month W2 Contract (Possible extensions)


Are you passionate about building immersive gameplay experiences and crafting lifelike NPC behaviors? Join our team as a Gameplay Software Engineer II and help shape the future of interactive 3D environments.


What You’ll Do:

Develop reusable sample code demonstrating NPC behaviors and gameplay systems.

Create both simple and advanced code samples to empower designers and creators.

Write clean, modular, testable code using C#, C++, or TypeScript.

Work independently while collaborating across disciplines in a fast-paced environment.

Apply strong 3D math and modeling knowledge to drive dynamic in-game behavior.



Required Skills:

3–5 years of experience in game development (NPCs, mechanics, interaction).

Strong programming skills in C#, C++, or TypeScript.

Hands-on experience with 3D modeling and applied 3D math (transforms, vectors, quaternions).

Ability to build clean, well-documented, and scalable systems

Familiar with the full software development lifecycle.


Nice-to-Haves:

Experience in similar gameplay roles.

Familiarity with Unity or Unreal Engine.

Understanding of animation tooling and character rigging workflows.

Experience with AI navigation systems (e.g., NavMesh, pathfinding, Recast/Detour).

Proficiency with 3D tools like Blender, Autodesk Maya, or 3ds Max.

Key Skills

Ranked by relevance

3d c character rigging animation blender rigging unity ai
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Posted
May 31, 2025
Type
Contract
Level
Mid-Senior
Location
United States

Industries

Computer Games Technology Information Media

Categories

Engineering

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