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QA Lead & Tester – Sports Gaming (VR)
We’re looking for a highly motivated and experienced QA Lead & Tester to join our game development team focused on building immersive sports gaming experiences in virtual reality. This role requires strong hands-on testing skills, leadership ability, and a solid understanding of both game development and football.
Key Responsibilities:
- Collaborate with developers, designers, and product leads to define and execute QA strategies.
- Lead and perform hands-on QA testing for VR games with a focus on functionality, usability, performance, and device compatibility.
- Manage the JIRA ticketing system—triaging bugs, tracking metrics, and reporting test progress.
- Coordinate testing schedules, coverage, and communication between QA, business, and development teams.
- Deliver detailed bug reports, test plans, and risk assessments.
- Work with a confidential pre-release device that must remain within the U.S., adhering to strict security and confidentiality guidelines.
Requirements:
- U.S.-based, preferably near Atlanta, Fort Lauderdale, Chicago, New York, or Los Angeles.
- 2–5+ years of QA experience in game development, with a preference for VR or console titles.
- Proficient in JIRA and bug tracking methodologies.
- Solid understanding of game development pipelines, QA best practices, and Agile workflows.
- Strong communication skills and ability to work independently and meet deadlines.
Bonus Points:
- Experience playing or coaching football at any level (high school, college, or professional).
- Strong passion for the NFL and familiarity with football rules, gameplay, and strategy.
- Previous QA experience on VR games, especially with motion tracking, physics systems, or VR UX.
- Experience testing sports titles or simulation-based games.
Additional Notes:
This is a hands-on role requiring both leadership and execution. You’ll be responsible for testing, documentation, and cross-functional coordination, with a focus on quality and attention to detail. Applicants must be located in the U.S. due to hardware restrictions.
Skills