Track This Job
Add this job to your tracking list to:
- Monitor application status and updates
- Change status (Applied, Interview, Offer, etc.)
- Add personal notes and comments
- Set reminders for follow-ups
- Track your entire application journey
Save This Job
Add this job to your saved collection to:
- Access easily from your saved jobs dashboard
- Review job details later without searching again
- Compare with other saved opportunities
- Keep a collection of interesting positions
- Receive notifications about saved jobs before they expire
AI-Powered Job Summary
Get a concise overview of key job requirements, responsibilities, and qualifications in seconds.
Pro Tip: Use this feature to quickly decide if a job matches your skills before reading the full description.
Joker Games is a remote mobile game studio based in Istanbul.
We’re in a high-growth stage, building timeless games for a global audience.
We’re locked in for the next level.
Our Motto: We hire smart people to lead—not to be told what to do.
We offer blood, sweat, and tears — and in return, you get growth, glory, and legacy.
Ready to break limits and chase the dream? Apply now!
RESPONSIBILITIES:
- Develop gameplay features in our Unity projects, including UI, multiplayer, and core technology.
- Write flexible, modular code that can be easily maintained and updated as the game evolves.
- Implement functional solutions based on project documentation.
- Build reusable code and libraries for future projects to ensure efficiency and scalability.
- Optimize game performance for maximum speed, scalability, and player satisfaction.
REQUIREMENTS:
- Proficiency in Unity and C#, with a solid understanding of game development principles.
- 3+ years of professional experience in Unity game development.
- Strong knowledge of object-oriented programming and experience in C# scripting.
- Excellent problem-solving, debugging, and performance optimization skills.
- Experience using Git or similar version control systems for source code management.
- Bachelor’s, Master’s, or Ph.D. degree in Computer Science, Software Engineering, Game Development, or a related field.
- Good written and spoken proficiency in English.
- Familiarity with Facebook, Firebase, Adjust, Cloud Messaging, PlayFab, and similar libraries/APIs is a plus.
- Familiarity with asynchronous programming (e.g., coroutines, async/await, concurrency patterns) to handle tasks such as network requests and resource loading.