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Game Path is working with a small independent console game development studio based in the heart of Bordeaux’s vibrant tech and creative scene. We are actively seeking a Senior 3D Game Animator to join their growing team on a newly developed and original Platformer title.
The role is Permanent and Hybrid (3 days a week on site) – All applicants must be prepared to work on this basis and situated within a commutable distance to Bordeaux.
Role Overview
As a Senior 3D Game Animator, you will play a key role in bringing our characters and worlds to life. Working closely with the senior creative team, you’ll create high-quality, expressive animations that push the boundaries of character movement and storytelling in platformer games.
Responsibilities
- Design, create, and implement high-quality 3D character and creature animations for a console-based platformer.
- Collaborate with designers, artists, and programmers to ensure animations are responsive and enhance gameplay.
- Work with motion capture data and hand-keyed animation to achieve dynamic, stylized results.
- Mentor junior animators and provide constructive feedback to elevate the team’s output.
- Troubleshoot and optimize animations for performance and visual fidelity.
- Contribute to the development of animation pipelines and best practices.
- Participate in creative discussions and help shape the game’s visual identity.
Requirements
- 4+ years of experience as a 3D Animator in the video game industry, with at least one shipped console title.
- Strong portfolio demonstrating expertise in character and creature animation, ideally in stylised or platformer games.
- Proficiency with industry-standard 3D animation software (Maya, Blender, MotionBuilder, etc.).
- Solid understanding of animation principles, body mechanics, and character acting.
- Experience working with game engines (Unreal Engine preferred).
- Excellent communication skills and ability to work collaboratively in a hybrid environment.
- Fluent in English; French is a plus.
Bonus Points
- Experience with facial animation and rigging.
- Familiarity with platformer game mechanics and player feedback systems.
- Passion for storytelling through animation.
What We Offer
- Competitive salary and benefits package.
- Flexible hybrid work model (3 days in our Bordeaux studio, 2 days remote).
- Relocation assistance for European candidates – Note - Unable to provide Visa sponsorship for this position
- Opportunity to shape a unique, high-profile console title from the ground up.
- A creative, inclusive, and supportive team culture.
Ready to Animate the Next Big Platformer?
Apply directly and send your CV + portfolio/showreel and we will review in the coming days. We can’t wait to see what you’ll bring to our world!