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Department: Art Team
Location: Warsaw (Remote)
Description
RubyPlay is a place where passion meets competence. Since 2017, we’ve made more than 200 innovative games and built more than 100 strong partnerships globally!
Proud to be:
As a Spine Tech Artist, you’ll become a key link between art and tech — ensuring our animations not only look great but perform flawlessly across platforms.
Here’s How You’ll Make an Impact:
Location: Warsaw (Remote)
Description
RubyPlay is a place where passion meets competence. Since 2017, we’ve made more than 200 innovative games and built more than 100 strong partnerships globally!
Proud to be:
- The Winner at BFTH Arena Awards — Best Online Casino Game
- Shortlisted for SBC Awards 2024 — Casino/Slots Developer of the Year
- A strong player on 10+ markets globally
- Beloved workplace for hundreds of specialists from 34 countries
As a Spine Tech Artist, you’ll become a key link between art and tech — ensuring our animations not only look great but perform flawlessly across platforms.
Here’s How You’ll Make an Impact:
- Analyse and resolve animation issues — incorrect names, broken textures, misaligned layers — before they become problems
- Optimise Spine assets for efficiency without sacrificing quality, developing shared solutions for common elements
- Update and adapt animations to new visual or technical needs while preserving original flow and gameplay integrity
- Build Spine templates for smooth project onboarding and future reuse
- Maintain and enforce best practices: clean naming, logical layering, effective documentation
- Solid experience with Spine2D, including skins, events, constraints, and animation integration into game engines (preferably PixiJS)
- Strong technical mindset — able to spot issues in asset structure, naming conventions, or export artifacts before they hit production
- Confident in asset optimisation: from mesh vertex count reduction to texture atlas scaling for peak mobile performance
- Clear understanding of animation-engine workflows (JSON, atlases, masking logic)
- Comfortable navigating both creative and technical animation tasks — from syncing audio with gameplay to integrating new VFX layers
- Committed to clean, maintainable Spine project structure and upholding naming/documentation standards
- Experience with UI and character animation — from button highlights to full slot mechanics — is a major plus!
- Talented and open people around
- Budget for personal development
- Well-being Budget
- Annual bonus
- Development days to grow professionally
- Free English classes
- Paid vacation days/paid sick leaves
Key Skills
Ranked by relevance
animation
vfx
ui
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- Posted
- Jun 14, 2025
- Type
- Full-time
- Level
- Mid-Senior
- Location
- Warsaw
- Company
- RubyPlay
Industries
Software Development
Categories
Design
Art/Creative
Information Technology
Related Jobs
3 roles aligned with this opportunity
View Job Details
Related
UX/UI Designer Intern
2026-04-11
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Design
View Job Details
Related
UX/UI Product Designer (Desk Phones)
2026-04-11
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View Job Details
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Product Designer - Localization Bangkok - Based Relocation Provided
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