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Responsibilities:
- Create tools to demonstrate behaviors in Open Worlds.
- Create both simple and complex examples that can be used both for creator samples and for AI training.
Requirements:
- 3-5 years game development experience.
- Must be proficient in at least one of the following: TypeScript, C#, or C++.
- Must be proficient in at least one of the following: Unity, Unreal.
- Ability to work independently with minimal outside supervision.
- Ability to multi-task, prioritize and be flexible – able to adapt plans and react to change in a diverse, fast-paced, and collaborative environment.
- A habit of writing super-clean, encapsulated, testable, and well documented code.
- Experience with all phases of product development lifecycle, including requirements definition, specifications, development, test, product release, and sustaining engineering.
Top 3 Must-Have HARD skills:
- Game Development
- 3D Modeling.
- 3D Math.
- C# or C++ or TypeScript.
Good to Have Skills:
- Similar Game Development Role.
- Animation Tooling.
- Experience with Unity, Unreal Engine, or NavMesh systems.
- Familiarity with AI Navigation, Recast/Detour, or Game AI Techniques.
- Proficiency in 3D Animation tools such as Autodesk Maya, Blender, or 3ds Max.
Key Skills
Ranked by relevance
ai
unity
c
unreal engine
3d animation
typescript
animation
blender
react
3d
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- Posted
- Jul 03, 2025
- Type
- Contract
- Level
- Mid-Senior
- Location
- United States
- Company
- SGS Consulting
Industries
Computer Games
Software Development
Graphic Design
Categories
Engineering
Design
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