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Job Title
Senior Technical Artist - Shaders
Requisition ID
R025412
Job Description
Position available in Warsaw, Poland or Malmö, Sweden (On-Site Hybrid)
Elsewhere Entertainment is looking for a Senior Technical Artist - Shaders to join the development of a new IP.
Feed your creativity while collaborating with our team of highly-skilled developers to build something innovative, exhilarating, and expansively entertaining.
As a member of the Technical Art department, you’ll put your amazing skills to use solving a wide range of challenges, including implementing artist tools and defining our pipeline and workflows.
As a member of the project, you’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.
You’ll help us by…
Our World
At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.
We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.
Ready to Activate Your Future?
#elsewhere
Senior Technical Artist - Shaders
Requisition ID
R025412
Job Description
Position available in Warsaw, Poland or Malmö, Sweden (On-Site Hybrid)
Elsewhere Entertainment is looking for a Senior Technical Artist - Shaders to join the development of a new IP.
Feed your creativity while collaborating with our team of highly-skilled developers to build something innovative, exhilarating, and expansively entertaining.
As a member of the Technical Art department, you’ll put your amazing skills to use solving a wide range of challenges, including implementing artist tools and defining our pipeline and workflows.
As a member of the project, you’ll help take the studio and our game from great to even better—with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.
You’ll help us by…
- Support and improve content creation workflows and documentation for our art team, including shaders, materials & naming conventions.
- Collaborate with Artists and Engineers to deliver innovative tool solutions that will help artists develop epic visual content.
- Inspire and mentor fellow tech artists as a role model of initiative, accountability, and demeanor.
- 8+ years of experience as a Technical Artist in the games industry.
- Experience shipping at least one AAA title or equivalent high-end project.
- Proven expertise in real-time shader development (HLSL/GLSL/Shader Graph/Material Editor in Proprietary Game Engines, Unreal or Unity).
- Strong understanding of rendering pipelines, lighting, and post-processing effects.
- Solid grasp of PBR workflows and performance optimization techniques.
- Experience profiling and optimizing shaders and rendering performance across platforms.
- Ability to bridge the gap between art and engineering with clear communication and documentation.
- Experience working with ray tracing, screen-space effects or compute shaders.
- Knowledge of Niagara (Unreal) or VFX Graph (Unity).
- Enjoyment of playing a variety of video game genres and titles.
Our World
At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.
We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.
Ready to Activate Your Future?
#elsewhere
Key Skills
Ranked by relevance
unity
shader development
vfx
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- Posted
- Jul 01, 2025
- Type
- Full-time
- Level
- Mid-Senior
- Location
- Warsaw
- Company
- Elsewhere Entertainment
Industries
Computer Games
Categories
Design
Art/Creative
Information Technology
Related Jobs
3 roles aligned with this opportunity
View Job Details
Related
Senior Technical Artist
2026-05-20
Full-time
Not Applicable
India
Computer Games
Design
View Job Details
Related
Lead Technical Artist
2026-05-26
Full-time
Not Applicable
Spain
Computer Games
Design
View Job Details
Related
Product Artist
2026-05-19
Full-time
Not Applicable
Poland
Computer Games
Design