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Voodoo

Technical Artist - Cup Heroes

Voodoo
France · Full-time · Entry

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

Team

You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to elevating some of the most promising game concepts emerging from our innovative prototyping teams. This studio is specifically chartered to take high-potential prototypes and evolve them into successful, market-ready titles.

In this exciting role, your focus will be on Cup Heroes, a game that has already demonstrated significant promise and captured our attention with its compelling core mechanics and engaging gameplay. This is a unique chance to join a project with established momentum while still having a significant impact on its future direction within a dedicated and agile studio environment

Role

  • Integrate 2D, UI, and animation assets into Unity with a focus on optimization, consistency, and performance for mobile platforms.
  • Collaborate closely with artists, designers, and developers to ensure visual quality and technical feasibility while proactively solving workflow and integration challenges.
  • Explore new techniques and workflows to unlock the art team’s full potential.
  • Thrive in a fast-paced startup environment.

Profile

  • Mastery of Unity for 2D mobile game development
  • Past experience as a technical artist or similar position on shipped mobile games
  • Strong understanding of 2D mobile game optimization (texture atlasing, draw call batching, sprite compression, memory management)
  • Deep knowledge of Unity’s UI system (hierarchy structure, anchors, Canvas optimization, resolution independence)
  • Integration and management of assets from 2D artists, UI designers, and animators (import settings, naming conventions, asset set up, scene and prefab management)
  • Pipeline design and documentation (process documentation, implementation guides, and naming/versioning systems)
  • Basic knowledge of shaders and materials in Unity
  • Bonus: experience with Spine animation

Benefits

  • Competitive salary
  • Premium healthcare (SideCare) for you and your family 100% borne by Voodoo
  • Swile Lunch voucher
  • Gymlib (100% borne by Voodoo)
  • Wellness activities in our Paris office
  • Child daycare facilities (Les Petits Chaperons rouges)

Key Skills

Ranked by relevance

2d ui unity prototyping prototypes animation
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Posted
Jul 09, 2025
Type
Full-time
Level
Entry
Location
Paris
Company
Voodoo

Industries

Entertainment Providers

Categories

Design Art/Creative Information Technology

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