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Remote – US and Canada only
We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented designer-programmer hybrid who will collaborate with both the engineering and design teams. The goal in this role is to drive the creation and improvement of core gameplay and technical systems and tools highly tuned for the level of rich feedback and player immersion that helped define our games.
An example week for this person might be: Attend a design meeting and discover the need for a new camera feature to support a new content release. Program the camera feature and jump into the level editor to test and refine its implementation. Then, improve the level editor’s toolset to enable the rest of the design team to make full use of your new feature in future levels. Of course, the role isn’t limited to just camera features. Any interactive system applies — procedural animation, cloth simulation, player controls, AI creatures, NPC interactions — use your imagination!
What You'll Do Here
Crafting technical systems that enable gameplay (either alone or with a small team)
Proficient in C, C# or C++ for quickly prototyping 3D gameplay
Seek adventure and uncertainty in exploring experimental and risky game concepts
Paid Time Off, Holidays and Two Weeks Winter Break
Applicants must be authorized to work for any employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
The salary range for this position is $57,000 USD to $120,000 USD annually, with the
opportunity to earn an annual discretionary bonus. This salary range is an estimate, and
the actual salary may vary based on the Company’s compensation practices.
Employees in this position are eligible to participate in the Company’s standard
employee benefit programs, which currently include the following: medical, dental, vision,
401k, and paid time off.
We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented designer-programmer hybrid who will collaborate with both the engineering and design teams. The goal in this role is to drive the creation and improvement of core gameplay and technical systems and tools highly tuned for the level of rich feedback and player immersion that helped define our games.
An example week for this person might be: Attend a design meeting and discover the need for a new camera feature to support a new content release. Program the camera feature and jump into the level editor to test and refine its implementation. Then, improve the level editor’s toolset to enable the rest of the design team to make full use of your new feature in future levels. Of course, the role isn’t limited to just camera features. Any interactive system applies — procedural animation, cloth simulation, player controls, AI creatures, NPC interactions — use your imagination!
What You'll Do Here
- Create fluid user interactions with rich feedback and polished game feel
- Enjoys enabling team members by improving the creative pipeline
- Is comfortable with cross-disciplinary work and collaboration
- Visual scripting
- Multiplayer game development
- Online operation of a live game
- Maya or 3D game engines
- Believe in the practice of rapid prototyping and relentless iteration
- Have a desire to create meaningful, enriching experiences that touch and inspire players
- Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job—there’s no waiting period before they kick in.
- Pet Insurance for those who need it too.
- Compassionate leave for employees who needs to take care of their family members
- Pre-tax wellness stipend
- Pre-tax work from home stipend
- Access our savings plan (401K program) with company match
- Mental health resources including Headspace membership and Employee Assistance Program (CCA)
- Discount portal for everyday goods and services
- Employee inclusive and diversity initiatives such as Grow Together
- Support for personal professional development
Applicants must be authorized to work for any employer in the U.S. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
The salary range for this position is $57,000 USD to $120,000 USD annually, with the
opportunity to earn an annual discretionary bonus. This salary range is an estimate, and
the actual salary may vary based on the Company’s compensation practices.
Employees in this position are eligible to participate in the Company’s standard
employee benefit programs, which currently include the following: medical, dental, vision,
401k, and paid time off.
Key Skills
Ranked by relevance
c
prototyping
3d
simulation
animation
ai
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- Posted
- Jul 13, 2025
- Type
- Full-time
- Level
- Entry
- Location
- Los Angeles
- Company
- Gamigion
Industries
Mobile Gaming Apps
Categories
Design
Art/Creative
Information Technology
Related Jobs
3 roles aligned with this opportunity
View Job Details
Related
Mobile Game Artist (2d ,3D) Puzzle Games
2026-07-06
Full-time
Entry
Poland
Mobile Gaming Apps
Design
View Job Details
Related
Mobile Game Artist generalist Puzzle Games
2026-07-05
Full-time
Entry
Turkey
Mobile Gaming Apps
Design