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We are partnering with a fast-growing video game development and publishing studio (tactical RPG) to spot a Lead 3D Character Artist.
Reporting to the Art Director, you will be responsible for :
- Establish production guidelines for characters and creatures for internal and external teams
- Modelling (High and Low Poly) and texturing (UV, baking, textures) characters and creatures on the basis of concept art in compliance with the established DA and the technical constraints established in pre-production
- Supervise the 3D Character Artists, giving them the benefit of your expertise to ensure that production of consistent, high-quality models
- Work closely with our Lead Animator to ensure models are seamlessly integrated
- Ensure quality control on models produced externally by validating the various stages of production. These tasks may change depending on the candidate's interest in the job.
What we’re looking for from you:
- You must have experience in a similar position in video game development for a period of 10 years
- You are familiar with ZBrush and Painter and have some knowledge of Unreal Engine 5
- You're interested in medieval and fantasy worlds
- You are fluent in French.
Nice to have :
- You know Character Creator
- You are rigorous, organised, autonomous, a self-starter, a good communicator and comfortable working as part of a team
- You are familiar with role-playing games, especially Dungeons & Dragons, and you've got a good sense of humour.
Key Skills
Ranked by relevance
3d
unreal engine
concept art
texturing
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- Posted
- Aug 05, 2025
- Type
- Full-time
- Level
- Mid-Senior
- Location
- Greater Paris Metropolitan Region
- Company
- PowerUp Talent
Industries
Computer Games
Categories
Art/Creative
Related Jobs
3 roles aligned with this opportunity
View Job Details
Related
Technical Artist
2026-07-07
Full-time
Not Applicable
Spain
Computer Games
Design
View Job Details
Related
Product Artist
2026-07-09
Full-time
Not Applicable
Poland
Computer Games
Design