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Pingle Studio

Technical UI Designer

Pingle Studio
Ukraine · Full-time · Entry

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Technical UI Designer

August 12, 2025

Kyiv/Lviv/Dnipro/Remote

Requirements

  • Excellent communication skills in English (both spoken and written) — daily collaboration with UX
  • Designers, UI Artists, and UI Engineers from Epic Games and other partners
  • 4–7 years of experience building UI in game engines (preferably Unreal Engine, but other engines are acceptable)
  • Experience working on UI across multiple platforms: mobile, web, PC, consoles
  • 2+ years of experience regularly shipping updates or new UI features to a live user base
  • Solid knowledge of Blueprint, UMG, Slate, and C++ (especially for implementing presentation logic)
  • Understanding of memory and CPU constraints for UI; experience with performance optimization
  • Ability to debug and profile UI issues quickly and effectively
  • Experience working closely with UX, UI Art, and UI Engineering teams
  • Strong self-management skills, technical accuracy, and proper documentation habits

Responsibilities

  • Collaborate with UX and UI teams to translate wireframes and designs into functional UI structures using appropriate widget classes
  • Break down features into scalable and reusable UI components (widgets, structures, classes)
  • Prototype and implement complex presentation behavior in Blueprint and UMG
  • Optimize UI assets and logic for performance, memory, and platform constraints
  • Profile and debug UI performance issues using Unreal’s tools and best practices
  • Support visual designers by implementing and maintaining presentation logic
  • Coordinate with UI engineers to determine what logic should live in Blueprint vs native code
  • Contribute to improving documentation, pipelines, and internal UI tooling
  • Ensure responsive, well-mapped player input and strong game feel across UI systems

Will Be An Advantage

  • Unreal Engine as the primary game engine experience
  • Familiarity with profiling tools and UI performance optimization techniques
  • Knowledge of Slate UI Framework (Unreal)
  • Experience working on live games or GaaS projects
  • Ability to work across multiple teams and contexts

What We Offer

  • Fast hiring and clear process;
  • 20 Paid Vacation Days;
  • 10 Paid Sick Leave Days;
  • Regular salary reviews;
  • Personal Development Plan for clear growing of skills;
  • Accountant support;
  • Comfortable Office Location and the ability to work remotely;
  • Corporate English lessons;
  • Advanced training: compensation of 50% of the cost of training courses, and video courses;
  • Career Path and Mentorship Program;
  • Referral internal Program: Active Program with Great Bonuses;
  • Community of people who understand your game passion.

ATTENTION: Pingle Studio DOES NOT HIRE from the Russian Federation.

Key Skills

Ranked by relevance

ui ux unreal engine responsive wireframes c
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Posted
Aug 12, 2025
Type
Full-time
Level
Entry
Location
Dnipro Metropolitan Area

Industries

Computer Games

Categories

Design Art/Creative Information Technology

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