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Lensa

Software Engineer - Gameplay

Lensa
United States · Full-time · Entry

Lensa is a career site that helps job seekers find great jobs in the US. We are not a staffing firm or agency. Lensa does not hire directly for these jobs, but promotes jobs on LinkedIn on behalf of its direct clients, recruitment ad agencies, and marketing partners. Lensa partners with DirectEmployers to promote this job for META. Clicking "Apply Now" or "Read more" on Lensa redirects you to the job board/employer site. Any information collected there is subject to their terms and privacy notice.

Summary

Reality Labs at Meta is building products that make it easier for people to connect with the ones they love most, enjoy top-notch, wire-free VR, and push the future of computing platforms. We are a team of experts developing and shipping products at the intersection of hardware, software and content.

Required Skills

Software Engineer - Gameplay Responsibilities:

  • Build tech, tools and pipelines for generating very high quality digital representations of people
  • Architect and implement efficient and reusable systems that drive animation in complex real-time cross-platform applications
  • Set a high-quality bar to make our technology easy and delightful for developers to use
  • Create high-quality, well optimized, and maintainable code
  • Collaborate with other engineers, product managers, designers, artists, and user researchers to deliver innovative mixed reality and flat-screen products

Minimum Qualifications

Minimum Qualifications:

  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
  • Demonstrated experience with C++
  • Experience as an engineer building and shipping features within 3D real-time interactive engines (Unity 3D, Unreal, or other/proprietary)
  • Experience in object-oriented and component-based design experience
  • Required understanding of 3D math and linear algebra
  • Required problem-solving and capacity to communicate technical concepts

Preferred Qualifications

Preferred Qualifications:

  • Experience with character animation and behavior technology and pipelines
  • Understanding of and experience with video game physics
  • Experience with C# or similar programming languages
  • Experience delivering AAA Games
  • Experience with development for virtual reality (Rift, Quest, VIVE, Gear VR, etc.)
  • Experience working across a mixed technology stack that includes C/C++ components
  • Experience with performance optimization of real-time applications
  • Preferred understanding and sense of empathy for VR users and developers

Industry: Internet

If you have questions about this posting, please contact [email protected]

Key Skills

Ranked by relevance

3d animation c unity
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Posted
Aug 14, 2025
Type
Full-time
Level
Entry
Location
United States
Company
Lensa

Industries

Internet Publishing

Categories

Engineering Information Technology

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