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Netflix
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Staff Software Engineer (L6), Games Platform Engineering - Games Lifecycle
Poland
· Full-time
·
Not Applicable
Netflix is one of the world's leading entertainment services, with over 300 million paid memberships in over 190 countries enjoying TV series, films and games across a wide variety of genres and languages. Members can play, pause and resume watching as much as they want, anytime, anywhere, and can change their plans at any time.
The Games Platform team is on a mission to delight members by building the foundational Game Platform services, tools, and experiences that bridge Gaming with Netflix technologies. This unlocks our unique superpowers, allowing Netflix Games teams to do the best work of their lives.
The Teams Are Comprised Of Three Major Areas
What Will You Do
The ideal candidate is a “key-shaped” engineer, with the demonstrated ability to go both broad and deep into multiple technical domains, to help engineering teams connect the dots and do their best work.
You may be a good match for this role if you;
We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.
The Games Platform team is on a mission to delight members by building the foundational Game Platform services, tools, and experiences that bridge Gaming with Netflix technologies. This unlocks our unique superpowers, allowing Netflix Games teams to do the best work of their lives.
The Teams Are Comprised Of Three Major Areas
- Member / Player Focused - this includes SDK/API teams spanning Mobile and Cloud Games, and core infrastructure and platform services that power game experiences like saves, leaderboards, achievements, and social
- Games Lifecycle - onboard to sunset lifecycle for game developers, the bridge between game production and game release. Help Game Studios produce games from “pitch to play”, and allow those games to be promoted on or off service.
- Foundational Excellence - spanning integration engineering, quality engineering, and SREs, providing tools and capabilities for all Game Engineering teams to build quality products and services that are adopted by Game Developers and ultimately ensure resilience and a smooth player experience
What Will You Do
- Lead technical investments that will smoothen our transition of technology of newly formed teams
- Set technical direction for future investments in the Games Lifecycle space
- Partner with product management and design to ensure that tooling and infrastructure align with the needs of internal and external game developers.
- Product-minded IC that ensures technical direction is compatible with product direction and vice versa
- Collaborate with technical leaders across the entire Tools, Operations and Publishing, Promotion, and Production lifecycle to create a cohesive experience
- Assist in the career development of others, actively mentoring individuals and building the IC technical community across Games Engineering
The ideal candidate is a “key-shaped” engineer, with the demonstrated ability to go both broad and deep into multiple technical domains, to help engineering teams connect the dots and do their best work.
You may be a good match for this role if you;
- are comfortable with ambiguous and fast-paced technical environments that require prototyping, experimenting, and iterating (including throwing away code) to get to product-market fit.
- are deeply technical with success in setting the technical direction for engineering projects, making strategic and architectural decisions, and influencing cross-functional teams.
- are proficient with building production-quality software, either using Frontend technologies (JavaScript, React, Vue.js, iOS/Android, etc) or Backend systems (Java/Kotlin, Python, Go, etc)
- built tools and systems used by enterprise consumers, either for internal use or customer-facing solutions
- are self-driven and highly motivated to deliver critical-tiered solutions.
- are passionate about guiding and mentoring stunning colleagues.
- bonus: worked with game developers, especially within Unity or Unreal ecosystems.
- bonus: Experience with full-stack development, and usage of modern cloud-native infrastructure
We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.
Key Skills
Ranked by relevance
cloud
prototyping
javascript
python
react
unity
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- Posted
- Aug 12, 2025
- Type
- Full-time
- Level
- Not Applicable
- Location
- Warsaw
- Company
- Netflix
Industries
Entertainment Providers
Categories
Other
Related Jobs
3 roles aligned with this opportunity
View Job Details
Related
Software Engineer in Test 5 - Apple Player
2026-05-23
Full-time
Not Applicable
United States
Entertainment Providers
Other
View Job Details
Related
Product Manager, Content Intelligence
2026-05-23
Full-time
Not Applicable
United States
Entertainment Providers
Other
View Job Details
Related
Fullstack/ AI Engineer
2026-05-29
Full-time
Mid-Senior
Italy
Entertainment Providers
Information Technology