-
View all jobs
Role Overview
As an Experienced UI Artist on Hearts of Iron IV, you’ll craft the visual language that guides players through one of the most complex and immersive grand strategy games on the market. You’ll work closely with the content designers, UX designers, art director, and programmers to design, implement, and polish user interface elements that are both functional and evocative of the game’s WWII setting.
Key Responsibilities
Your art will be seen for hundreds of hours by devoted fans across the globe, becoming part of the living history they create.
As part of the recruitment process, you may be asked to perform a test.
Today, Paradox consists of both publishing and internal game development. We have a broad portfolio of games and own the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Victoria, Age of Wonders and the World of Darkness catalog of brands.
Since 2004, the company has published its games all over the world, initially through physical distribution but primarily in digital channels after 2006. Paradox games are developed primarily for PC and console platforms, but the company also releases games on mobile. The largest markets today include the US, UK, China, Germany, France and Scandinavia. In total, Paradox games have over five million players each month.
As an Experienced UI Artist on Hearts of Iron IV, you’ll craft the visual language that guides players through one of the most complex and immersive grand strategy games on the market. You’ll work closely with the content designers, UX designers, art director, and programmers to design, implement, and polish user interface elements that are both functional and evocative of the game’s WWII setting.
Key Responsibilities
- Visual Design & Implementation
- Create high-quality UI elements, icons, event illustrations, and other 2D assets.
- Develop and maintain the game’s visual identity for menus, HUDs, and in-game overlays.
- Implement and optimize UI assets in the game engine for performance and clarity.
- Collaboration & Iteration
- Work closely with content designers to bring the features and country packs to life.
- Partner with UX designers to ensure usability and player-friendly navigation.
- Work with programmers to integrate UI features while maintaining design intent.
- Work with outsourcing partners to help deliver consistent quality on time.
- Solicit peer reviews and feedback.
- Creative Problem-Solving
- Adapt designs to support new gameplay features and country expansions.
- Maintain consistency across the base game and multiple DLC’s.
- Strong portfolio demonstrating hand-painted digital art skills and a keen eye for typography, composition, and color.
- Working experience designing UI from concept to final implementation.
- Understanding of UX principles and ability to collaborate with UX specialists.
- Moderate scripting skills for UI integration.
- Comfortable using English in spoken and written form.
- Familiarity with After Effects and 3D software.
- Passion for Paradox’s grand strategy titles or modding and interest in historical themes.
- Skills in CSS, Actionscript, Javascript and HTML.
Your art will be seen for hundreds of hours by devoted fans across the globe, becoming part of the living history they create.
As part of the recruitment process, you may be asked to perform a test.
Today, Paradox consists of both publishing and internal game development. We have a broad portfolio of games and own the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Victoria, Age of Wonders and the World of Darkness catalog of brands.
Since 2004, the company has published its games all over the world, initially through physical distribution but primarily in digital channels after 2006. Paradox games are developed primarily for PC and console platforms, but the company also releases games on mobile. The largest markets today include the US, UK, China, Germany, France and Scandinavia. In total, Paradox games have over five million players each month.
Key Skills
Ranked by relevance
ui
ux
after effects
digital art
javascript
typography
css
3d
2d
Related Jobs
3 roles aligned with this opportunity
View Job Details
Related
Senior Technical Artist
2026-05-20
Full-time
Not Applicable
India
Computer Games
Design
View Job Details
Related
Product Artist
2026-05-19
Full-time
Not Applicable
Poland
Computer Games
Design
View Job Details
Related
Lead Technical Artist
2026-05-26
Full-time
Not Applicable
Spain
Computer Games
Design
Login to Apply
- Posted
- Aug 21, 2025
- Type
- Full-time
- Level
- Entry
- Location
- Stockholm
- Company
- Paradox Interactive
Industries
Computer Games
Categories
Design
Art/Creative
Information Technology
Related Jobs
3 roles aligned with this opportunity
View Job Details
Related
Senior Technical Artist
2026-05-20
Full-time
Not Applicable
India
Computer Games
Design
View Job Details
Related
Product Artist
2026-05-19
Full-time
Not Applicable
Poland
Computer Games
Design
View Job Details
Related
Lead Technical Artist
2026-05-26
Full-time
Not Applicable
Spain
Computer Games
Design