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Two Unity developers are required to build a suite of six classic games—Chess, Checkers, Pool, Ludo, Ayo, and Whot—for Android and iOS platforms. The project will involve both offline and multiplayer functionality, requiring robust gameplay mechanics, seamless networking integration, and cross-platform optimization. This is a remote, full-time contract position with an estimated six-month timeline. Developers will be expected to collaborate closely and deliver polished, high-quality games within schedule.
Responsibilities
- Develop and implement game mechanics for six classic board and casual games using Unity
- Build both single-player (offline) and real-time multiplayer modes with smooth performance
- Integrate multiplayer features, matchmaking systems, and reliable server connectivity
- Optimize games for Android and iOS platforms to ensure stability and cross-platform compatibility
- Implement clean, maintainable, and scalable code following best practices
- Work collaboratively with another Unity developer to divide tasks efficiently and meet deadlines
- Test and debug thoroughly to ensure high-quality user experience across devices
- Deliver final game builds within the six-month contract period
Skills and Requirements
- Strong professional experience in Unity game development for mobile platforms
- Proficiency in C# and Unity’s game development framework
- Solid background in multiplayer game development, networking, and server-side logic
- Experience optimizing performance for Android and iOS devices
- Familiarity with UI/UX design for mobile games
- Ability to handle multiple game projects within one development cycle
- Excellent debugging, problem-solving, and documentation skills
- Strong communication skills and ability to collaborate effectively in a remote setup
- Availability for a full-time, six-month contract commitment
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