Gaijin Mode
Game Designer - Voice-first AI Game
Gaijin ModeSingapore15 days ago
Full-timeDesign, Art/Creative +1

About Us

We believe language learning should feel like play. We’re building immersive, voice-first games that help players start speaking new languages in months, not years. Our first world focuses on Japanese; bigger worlds and richer social simulation are on the horizon.


We’re a small, senior team moving fast. If you want to help invent new voice-driven gameplay and social systems powered by AI, you’ll love it here.


Why Join Us

  • Small team, big impact: Direct ownership, rapid decisions, and frequent shipping.
  • Work with founders: Tight feedback loops across design, story and engineering.
  • Grow with us: Opportunity to build and lead the game design function as we scale.


What You’ll Do

  • Design voice-first play loops that keep players speaking a language they are learning: prompts, scaffolding, repair strategies, pacing, reward structures and more.
  • Shape the social simulation: define character goals, memory, and relationship states that evolve through conversation.
  • Own the core loop: collaborate on narrative, art direction, and learning goals; make and document key game-design decisions.
  • Prototype rapidly: turn ideas into playable tests and prototypes using AI tools.
  • Wear multiple hats: roll up your sleeves and do what’s necessary—specs, mocks, quick prototypes, and playtest ops—whatever moves the game forward.
  • Run playtests: translate observations and data into concrete changes.
  • Raise the quality bar: champion clarity, UX, and craft across story, art, and engineering.


What We’re Looking For

  • 3+ years in game design with at least one shipped title (indie or studio).
  • Strong end-to-end ownership.
  • Comfortable wearing multiple hats and collaborating across disciplines.
  • Low-ego, feedback-hungry, and iterative.
  • Able to embrace AI to accelerate iteration, with human oversight where it matters.


Nice to Have

  • Portfolio showing creative use of AI-assisted tools (e.g., Cursor, Claude Code, v0, Figma automation, Lovable, etc.).
  • Visual/UI sensibility.
  • Experience with game engines (e.g. Unity, Unreal, etc).
  • Familiarity with LLMs, speech/voice UX, or dialogue systems.
  • Experience in small, rapid development environments.
  • Interest in Japanese culture or language learning.

Key Skills

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