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Reduce the €500B drain from infrastructure rework. Build with our early high-performance team.
To qualify, bring 3+ years of C# experience and solid Unity fundamentals.
- Build the Unity AR app for iOS, including features, bug fixes, and long-term project structure.
- Write modular, maintainable code with clean architecture that scales as the product and team grow.
- ≥50 FPS and ≥99.5% crash-free sessions on target devices in field use.
- ≥90% of pull requests pass code review without major rework; code is modular and documented.
- You are goal-oriented and think in terms of outcomes and results.
- You put the user first and never optimize for developer convenience at their expense.
- You have built applications end-to-end, not just executed tasks in a larger team.
- Work independently day to day, posting one short async update each afternoon; 30-min weekly video; ad-hoc call only if blocked.
- Ship Unity AR features end to end; keep performance green and fix priority bugs.
- Test builds on real sites in Salo about once a month (travel covered) and feed results back into development.
- €5,500/month + up to 25% bonus, OR €3,000/month + 1–5% equity + 25% bonus.
- Hybrid, with monthly travel to Salo (costs covered).
- MacBook Pro and all dev tools provided.
- Full-time, flexible hours once goals are met.
- Training programs.
- Senior Engineer: broaden scope, mentor others, shape architecture.
- Expert IC: stay fully hands-on, focus on performance + AR internals.
- Product Owner: lead roadmap and manage a small team.
- CTO track: define tech strategy and scale the org.
Whichever path you take, your impact grows as the product scales.
Apply now -> arlens.fi/careers
If this sounds like a perfect fit for you…
Email Casper at [email protected] with three short sentences on 1. Why you’re a great fit 2. What you bring 3. How you’ll contribute. We’ll fast-track your interview. When applying, please add ‘Excellence’ after your full name.
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