Track This Job
Add this job to your tracking list to:
- Monitor application status and updates
- Change status (Applied, Interview, Offer, etc.)
- Add personal notes and comments
- Set reminders for follow-ups
- Track your entire application journey
Save This Job
Add this job to your saved collection to:
- Access easily from your saved jobs dashboard
- Review job details later without searching again
- Compare with other saved opportunities
- Keep a collection of interesting positions
- Receive notifications about saved jobs before they expire
AI-Powered Job Summary
Get a concise overview of key job requirements, responsibilities, and qualifications in seconds.
Pro Tip: Use this feature to quickly decide if a job matches your skills before reading the full description.
Role: Senior Software Engineer (Unity, C#)
Location: Onsite (3 days a week)
Contract Duration: 6 months initially
Experience: 7+ years
About the Role:
We are seeking a Senior Software Engineer with strong expertise in Unity and C# to contribute to improving system reliability and security in a real-time interactive platform. This role focuses on day-to-day debugging, fixing runtime engine issues, and maintaining privacy and security policies while collaborating closely with cross-functional teams.
Responsibilities:
- Debug, diagnose, and resolve issues related to runtime engine reliability and security.
- Implement fixes for privacy and security policies within the application.
- Collaborate with product and engineering teams to ensure system stability and performance.
- Assist in developing test code to validate fixes before shipping.
- Participate in continuous improvement of internal tooling and build systems.
- Mentor junior engineers and contribute to knowledge sharing.
Technical Skills:
- Strong experience with Unity game engine and proficient in C#.
- Familiarity with Windows development environments.
- Solid debugging skills focusing on runtime systems.
- Understanding of privacy and security policy implementation.
- Experience in profiling and optimizing system reliability is a plus.
- Exposure to C++ and tooling within game engine environments desirable but not required.
Preferred Qualifications:
- Prior experience in production-level real-time interactive applications.
- Ability to work onsite and collaborate effectively in fast-paced environments.
- Good communication skills to work cross-functionally with multiple teams.
Key Skills
Ranked by relevanceReady to apply?
Join Russell Tobin and take your career to the next level!
Application takes less than 5 minutes