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We'relooking for a passionate Senior Real-time VFX Artist that specializes in fantasy and semi realistic VFX to join our team and work on an unannounced AAA title by a well known studio. If you are looking for an open and professional environment to unleash your potential then we want to hear from you!
Candidates must supply a portfolio showcasing stylized VFX.
WHAT YOU WILL DO:
- Work in a proprietary third party engine
- Create visually stunning and stylistically consistent VFX
- Create relevant VFX assets such as textures, static meshes and shaders
- Collaborate with other creative disciplines and engineers to create visual effects that support gameplay systems
- Create concepts, describe and develop ideas for visual effect
- Optimize effects for performance on multiple platforms
- 5+ years of experience working in the videogame industry
- Fluent in English
- The ability to work without much oversight, a self reflecting outlook on VFX creation and the ability to be critical in spotting what can be improved in your own work
- Able to communicate directly with art directors, TAs, engineers and other cross disciplinary team members to discuss issues, implementation and resolving any sort of blockers.
- Deep knowledge in animation and art sense (colour, shape, ratio, timing etc.)
- Good knowledge of artistic VFX principles
- Expert level experience with Unreal or Unity VFX creation
- Team player, great communication and collaboration skills
- Proactive and open to finding creative solutions
- Ability to independently and creatively solve VFX technical issues
- Highly Skilled with Photoshop, Substance or other texture authoring tools
- Use of 3D software like Blender, Maya, 3DS Max, Houdini for mesh creation
- Shader authoring skills using node based editors like shader graph or amplify shader
- Experience with proprietary or third party engines
- Adaptability to learning new engines and tools
- Houdini
- Embergen/liquigen
- Basic programming in C#
- Simple animations in 3D tools
- Substance designer/Illugen or other texture authoring software
- HLSL/GLSL for VFX shader creation
- Project based fully remote position
- An opportunity to experience different pipelines and styles and improve your skills by applying them to a diverse variety of engaging projects
- Be part of an international group with offices worldwide
- Career growth and development
- Working closely with a team of like-minded people in a fast-paced, multicultural environment
- Ongoing training and professional self-improvement opportunities
- Flexible working hours
- An inclusive culture and open communication
- Salary according to the candidate's experience
Key Skills
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Join Magic Media and take your career to the next level!
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