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β Responsibilities:
- Design high-quality user interfaces that are both visually appealing and functional across mobile platforms.
- Collaborate closely with Game Designers, Artists, and Programmers to translate UX goals into production-ready UI assets.
- Ensure consistency across all UI elements, adhering to project style guides and visual direction.
- Test and validate UI designs through playtesting and feedback loops, adjusting flows for clarity and accessibility.
- Support Unity developers during implementation - assist with slicing, anchoring, animation references.
- Contribute to the creation and maintenance of a UI design system.
- 5+ years of UI/UX design experience, ideally in the gaming industry.
- Strong portfolio with HUDs, menus, UI systems, and UX flows for games or interactive products.
- Solid grasp of UI/UX best practices, usability, accessibility, and platform guidelines.
- Strong visual design skills: layout, typography, color, iconography, animation principles.
- Proficiency in Figma, Adobe XD, Photoshop, Illustrator, etc.
- Experience designing for various resolutions, aspect ratios, and input methods.
- Basic Unity UI knowledge (Canvas, anchoring, slicing, prefabs, animation states, etc.).
What do we offer?
π Opportunity to grow competencies in a team of experienced professionals!
π» Flexibility in planning your daily work cycle (core hours 10-14).
π‘ As little beaurocracy and as much transparency as itβs possible.
π€ Stable salary adequate to experience.
π€ΈββοΈ Cool stuff that supports physical, emotional, and intellectual well-being.
Recruitment flow for this specific position:
First interview + Technical interview + Decision.
Key Skills
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