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Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
The Production, Infrastructure, and Engineering team (PI&E) provides the essential services and infrastructure that power many of EA's biggest games. Our charter is to make EA's games and services available to all players, anytime and anywhere, while also helping developers build new games quickly. We achieve this with our infrastructure and application management platform.
As a Software Engineer, you will work with a team of engineers to design, build, and optimize new systems. You will develop features and improve the performance, robustness, and scalability of the production platform that is used to host and operate EA's biggest games. You will create automation tools and workflows to maintain our large fleet of Kubernetes clusters.
You will report to the Director of Engineering.
Responsibilities
Compensation And Benefits
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
The Production, Infrastructure, and Engineering team (PI&E) provides the essential services and infrastructure that power many of EA's biggest games. Our charter is to make EA's games and services available to all players, anytime and anywhere, while also helping developers build new games quickly. We achieve this with our infrastructure and application management platform.
As a Software Engineer, you will work with a team of engineers to design, build, and optimize new systems. You will develop features and improve the performance, robustness, and scalability of the production platform that is used to host and operate EA's biggest games. You will create automation tools and workflows to maintain our large fleet of Kubernetes clusters.
You will report to the Director of Engineering.
Responsibilities
- You will maintain and contribute to a large-scale managed cloud service for EA games.
- You will create automated workflows that manage the full lifecycle of infrastructure resources, allowing development teams to deploy and manage their game services in a self-service, low-toil way.
- You will develop operational tools and workflows that allow other engineering teams to safely and easily manage their infrastructure fleet and execute upgrades without impacting live services.
- You will write high-quality code, participate in peer reviews, and resolve defects across development, testing, and live environments.
- 3+ years of professional experience in software engineering
- Proficiency with Golang, Typescript, and React
- Experience with Kubernetes
- Understanding of CI/CD and infrastructure as code practices
- Familiarity with tools like Terraform and Helm and major cloud providers such as AWS and GCP
- Experience with AI engineering practices, including use of LLMs
Compensation And Benefits
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
- British Columbia (depending on location e.g. Vancouver vs. Victoria) *$100,000 - $139,500 CAD
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Key Skills
Ranked by relevance
cloud
infrastructure as code
kubernetes
typescript
terraform
golang
cicd
aws
ai
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- Posted
- Sep 23, 2025
- Type
- Full-time
- Level
- Entry
- Location
- Vancouver
- Company
- Electronic Arts (EA)
Industries
Entertainment Providers
Categories
Engineering
Information Technology
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3 roles aligned with this opportunity
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2026-05-20
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View Job Details
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Senior Software Engineer - TypeScript /Node.js
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