AutoVRse
Game Developer
AutoVRseIndia17 hours ago
InternshipInformation Technology, Engineering
We're expanding our game development team and are on the lookout for a Game Developer who is excited to push the boundaries of what's possible in virtual reality. You'll work closely with a multidisciplinary team, engineers, artists, and designers to shape the core mechanics and systems behind Tempo Traveller and future game titles. We're looking for individuals who combine technical versatility with a deep passion for gaming.

Responsibilities

  • Develop and maintain gameplay mechanics for multi-platform VR games (Quest 1/2/3 PSVR2 Rift S, etc. ).
  • Translate design and creative concepts into functional, polished mechanics.
  • Collaborate with the design, art, and production teams to define and implement new features.
  • Own and manage development timelines, deliverables, and cross-functional integration.
  • Build scalable, maintainable systems with clean code practices.
  • Work in a high-energy startup environment where your ideas and execution can drive meaningful impact.
  • Contribute to the overall development process by identifying best practices and tech improvements.

Requirements

  • Solid experience with Unity and C# for game development.
  • Strong grasp of Object-Oriented Programming (OOP), Data Structures, and Algorithms.
  • Understanding of 3D concepts: geometry, lighting, texturing, and rendering.
  • Prior experience building interactive mechanics and gameplay systems.

Good To Have

  • Hands-on experience in VR development (Meta Quest, PSVR, etc. ).
  • Familiarity with version control tools like Git, Unity Collaborate, or similar.
  • Working knowledge of design patterns, 3D math, UI/UX design, and animation.
  • Exposure to 3D tools like Blender, Substance Painter/Designer, 3ds Max, Maya, etc.

This job was posted by Paulomi Karmakar from AutoVRse.

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