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Unity Developer - Computer Games
About the Role
We’re looking for an experienced Unity Developer to support our team on an exciting new entertainment-focused title for PC, with potential console deployment. This is a freelance/contract position working closely with our in-house team and other external collaborators.
This role will suit someone who has proven experience developing mainstream (entertainment) games and can hit the ground running in a collaborative, fast-paced environment.
Key Responsibilities
- Design and implement high-quality gameplay features using Unity and C#
- Collaborate with game designers, artists, and producers to bring features to life
- Take ownership of specific gameplay systems and deliver clean, well-documented code
- Adapt and integrate systems efficiently within an existing codebase
- Contribute to technical discussions, proposing solutions and best practices
Essential Requirements
- Proven track record in PC (and ideally console) entertainment games development, with multiple shipped titles
- Please note: We are not looking for candidates whose recent experience has been primarily in VR, serious games, mobile, or academic projects
- Demonstrated experience in developing gameplay features — be ready to share examples of systems you’ve worked on
- Prior experience working as a freelancer or external contractor with games teams
- Strong programming skills in C# and Unity, with a deep understanding of Unity’s systems and pipelines
- Ability to communicate clearly in a remote, collaborative development environment
Desirable
- Experience with version control systems such as Git
- Familiarity with Unity’s DOTS, ECS, or addressable assets system
- Experience profiling and optimizing performance for PC/console
Key Skills
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