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Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
AI/ML Engineer
Join us for an opportunity to work with leading game development teams. We are trying to find an AI/ML Engineer to join our tools development and automation team, supporting Maxis studio
Role Overview
As an AI/ML Engineer, you will collaborate with Quality Assurance and Game Development teams to develop tools and strategies that enhance automation infrastructure and increase efficiency in game development and QA processes. You will report to our Technical Director and work with diverse teams to develop AI and ML solutions that address challenges in content creation, agent behaviour, and automation.
Responsibilities
- Develop AI, ML solutions, automation frameworks, tools, engine components, and processes used across studios.
- Use modern software engineering practices for requirements, design, implementation, and testing.
- Collaborate with all disciplines to gather requirements and implement solutions.
- Improve processes and best practices to achieve team targets.
- Design, author, test, and deploy automated tests for all scenarios.
- Propose and develop novel ML solutions for content creation, agent behaviour, and automation.
- Design ML solutions considering game development requirements with minimal human intervention and low runtime complexity.
- Stay updated with academic and industry developments in ML (Deep Learning, Generative AI, LLMs, Diffusion models).
- Bachelor's/Master's degree in Computer Science, Software Engineering, or equivalent experience.
- 4+ years of experience in a development role using C/C++ and familiarity with Python.
- Hands-on experience with Machine Learning tools like PyTorch, NumPy, Pandas, and LLM APIs.
- Experience with Deep Learning, Reinforcement Learning, Generative AI, LLMs, Diffusion models.
- Experience with DevOps tools and principles (Git, Perforce, CI/CD, Docker).
- Experience communicating updates and resolutions to customers and other partners.
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
- British Columbia (depending on location e.g. Vancouver vs. Victoria) *$100,000 - $139,500 CAD
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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