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We are looking for a skilled and passionate Unity 3D Engineer to join our team. The ideal candidate will have strong expertise in Unity development, hands-on experience in building interactive applications, and familiarity with modern game development practices. You will be responsible for designing, implementing, and optimizing Unity-based applications across multiple platforms, including Console, Standalone, and Mobile
Job Description :
Unity :
- Strong expertise in Unity3D (>=2019).
- Proficiency in Classic InputManager & New InputSystem.
- Experience with Joystick/Controller/Keyboard input mapping.
- Hands-on with UI navigation for multiple input devices.
- Knowledge of Unity Editor scripting and custom build pipelines.
- Good understanding of JSON, XML, and DLL creation using Visual Studio.
- Familiarity with Linux & Bash commands.
- Strong debugging and problem-solving skills.
- Exposure to Consoles (Xbox, PlayStation, Nintendo) and controller integration.
- Experience using Chromium-based Browsers/WebViews within Unity applications.
- Basic knowledge of Shaders (e.g., Blur Shader).
- Familiarity with UPnP, SSDP, JsonRpc, SCRAM authentication mechanisms.
- Understanding of TCP/IP protocols, network streams, and Reflection in C#.
- Experience with libraries such as StreamJsonRpc, StreamRpc, RSSDP, ZFBrowser/Embedded Browser.
- Develop, optimize, and maintain applications using Unity3D (2019 or above).
- Implement Nested Prefabs, responsive UI, and joystick/controller/keyboard navigation.
- Integrate UnityWebRequest with REST APIs and manage Save/Load data using JSON.
- Debug and troubleshoot issues in Console, Standalone, and Mobile builds.
- Work with third-party libraries/plugins such as JsonUtility, NewtonSoft, DoTween, TextMeshPro.
- Implement streaming assets and ensure performance optimization across platforms.
- Collaborate with cross-functional teams using project management tools (JIRA, YouTrack).
- Manage source code with GitHub/GitLab and version control (Git).
- Support build automation and deployment processes (CI/CD with Jenkins
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