We’re looking for a Technical Artist to join a fast-growing mobile gaming studio creating immersive experiences for millions of players worldwide.
With a team of talented and passionate developers, designers, industry experts and gamers, our client is at the forefront of creating immersive gaming experiences that engage players on a whole new level.
As they continue to push the boundaries of what is possible in gaming, our client is poised to shape the future of the industry and redefine what it means to be a skill-based gaming company.
Responsibilities:
- Liaising between the design and development departments.
- Import assets & animations, and implement them into the game engine, ensuring product quality and efficiency.
- Collaborations with designers and developers.
- Investigate and implement new techniques and tools to enhance the workflow and performance.
- Solving complex technical issues during development.
Requirements
- 2 years of experience as a Tech Artist in the mobile games industry
- Proficiency in Unity - a must (knowledge in UI, animation system, optimization, and proper hierarchy structure).
- Profound expertise in Photoshop. - a must
- A creative designer/artist with a penchant for analytical and technical thinking.
- Strong problem-solving abilities.
- High attention to detail
- A self-disciplined, great communication skills, autonomous, and effective team member.
- Basic knowledge in Git
- Basic knowledge in C# - Nice to have
Key Skills
Ranked by relevance
Related Jobs
3 roles aligned with this opportunity
Software Development Engineer, Chronicle Analytics
2026-06-13
Software Developer Engineer, IES LATECH
2026-06-13
- Posted
- Oct 06, 2025
- Type
- Contract
- Level
- Mid-Senior
- Location
- Bucharest
- Company
- Neurony
Industries
Categories
Related Jobs
3 roles aligned with this opportunity
Software Development Engineer, Chronicle Analytics
2026-06-13
Software Developer Engineer, IES LATECH
2026-06-13