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Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
SEED is a pioneering group within Electronic Arts, combining creativity with applied research. We explore, build, and help determine the future of interactive entertainment.
Our mission is to bring and foster inspiring innovation for our games and our players. We do this through research, prototypes, exploration, and never-ending curiosity. We exist to educate and be great partners. We work with game teams and publish and present our research within our industry and to the public. We pursue long-term applied research and are impactful by presenting and delivering leading technology to game teams and technology groups inside EA.
Master Thesis - Machine Learning
Deep learning is becoming ubiquitous in Machine Learning (ML) research, and it's also finding its place in industry-related applications.
For This Current Hiring Cycle, For The Spring Semester Of 2022, We Now Offer a Couple Of Master Thesis Opportunities In The Area Of Machine Learning For The Next Generation Of Games. Together With Our Researchers From SEED, You Will Work On One Of The Following Topics
- Combining LLMs and RL for Intelligent Interactions in Games.
- Super Resolution for Equirectangular Video2Video models
- Hierarchical Decoupled Shading for Gaussian Splatting
- Deformable Ground Simulation
- Monocular Video Facial Animation Capture
- Exploring controllability in GenAI models
We offer a stimulating environment mixing research and game creation, and we encourage creative, innovative, and novel thinking. Here you get to work closely with researchers and deliver to game studios that ship games to an audience in the order of millions.
What We Look For
We are looking for students with a background in computer science and machine learning techniques who are interested in working on state-of-the-art game tools. Experience in Unity, Unreal, Maya, or Houdini will also improve your merits.
How To Apply
Please apply online with a CV and cover letter. Also, state what project you would like to work on and explain your pick based on your interests and skills.
This internship is unpaid and temporary employment. It needs to be associated with a university education or any other type of education in Sweden that has an internship period planned into the education plan. We are not able to provide relocation services for this role, so we will only consider candidates already residing in Sweden.
We look forward to receiving your application!
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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