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Selected Intern’s Day-to-day Responsibilities Include
- Game Development (2D Focus): Design, implement, and optimize robust gameplay systems primarily using the Unity Engine with C#. This includes developing 2D character controllers, environmental interactions, and custom physics behaviors.
- Code Architecture: Focus on writing clean, modular, and reusable code, adhering to software design patterns (e.g., Component-Based Architecture) to ensure project scalability and maintainability.
- System Implementation: Implement and maintain various game systems, including input management, animation integration (Mecanim), and audio systems.
- Technical Agility: Demonstrate an eager willingness to learn and adapt to new
- Ownership: Willingness to take end-to-end ownership of projects, from initial architecture design to final deployment on target stores (iOS and Android).
- Performance Optimization: Profile and optimize code to ensure smooth frame rates and efficient resource usage on target platforms (PC, Mobile).
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