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At Paradox, we are a vibrant mix of game developers and publishers, known worldwide for our strategy games. We're passionate about our gamers, with an active player base of over five million each month across the globe. We bring our games to life, creating immersive experiences for our ever-growing community.
What You'll Do
As an Engine Graphics Programmer, you will help design, implement, and maintain advanced graphical systems that bring our games to life. You’ll collaborate with game programmers, artists, and content designers to optimize their workflows and ensure high-quality visuals across platforms.
Key Responsibilities
- Help design, implement, and optimize graphical features, shaders, and rendering backends.
- Work closely with technical leads, game developers, and artists to align engine functionality with creative goals.
- Ensure systems meet performance benchmarks and run efficiently across platforms.
- 3+ Years of C++ Programming Experience, Preferably in the game industry.
- Expertise in 3D Graphics & GPU Tech with strong knowledge of rendering pipelines, HLSL, and compute shaders.
- Experience with proprietary game engines and rendering APIs like DirectX12 and Vulkan.
- Ability to diagnose and resolve complex performance issues.
- Comfortable working with multithreaded environments.
- Ability to explain complex technical concepts clearly in English.
If you're ready to take ownership of your work and grow as a game developer, we'd love to hear from you. Apply now and embark on an exciting journey with Paradox and the Engine & Tools team!
Key Skills
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