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Eudemonia Interactive
- We are an AI x Games startup situated in BUG LAB TEKMER.
- We are beginning full development of an AI Native Sandbox D&D MMO, Shatterwake Online.
- We are backed by the TUBITAK 1812 program, also developing B2B agents for the game industry.
- We are challenging the idea that game companies should start with projects of small scope.
Candidate Profile
- You are a bright 4th year student at a computer science, software development, AI development, game design or a field related to game development.
- You reside in Istanbul and can come work at BUG Lab TEKMER on some Tuesdays for a few hours (flexible). Other hours are remote.
- You have some experience working with Unity and C#.
- You have demonstrated this experience with a development portfolio (e.g. github or itch) of games with a wide range of mechanics.
- (Preferred) You love DnD, or MMORPGs.
Responsibilities
- Work in a team building an AI Native MMO.
- Work with databases (PostGRES), server/client architecture (Photon), and strict version control (Github).
- Implement Agentic AI tech with API calls to proprietary or open source models.
- Choose to work on one of the several aspects of our MMO, including economy, level, narrative or NPC AI generation, as well as implementing AI enhanced D&D mechanics.
What We Can Offer
- Upon successful participation, this role is designed to evolve into a full time job with an equity option.
- Paid access to cutting edge AI tools from high grade LLMs to image and 3d model generators.
- Work in an AI Native development environment using cutting edge tools such as Bezi and Cursor.
- Gain experience on developing agentic AI systems.
- Work on an MMO project with a potential of global cultural impact.
- Get your mandatory internship done.
Key Skills
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