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Job Responsibilities:
- Assist in the development, testing, and optimization of our game server framework and logic modules.
- Support the team in monitoring server stability and contribute to performance analysis tasks under the guidance of senior engineers.
- Help identify, document, and resolve minor bugs and technical issues that arise during game development and operation.
- Participate in team meetings and code reviews to learn professional programming standards and software design principles.
- Learn and apply best practices for building robust and secure backend systems for a live game environment.
Qualifications:
- Currently pursuing an Associate, Bachelor's, or Master's degree in Computer Science, Information Technology, Math or a related field.
- Basic knowledge of at least one of the following programming languages from coursework or personal projects: Golang, C++, or C#.
- Basic understanding of RESTful APIs and client-server communication.
- Basic understanding or willingness to learn serialization formats such as Protobuf or JSON.
- Foundational understanding of TCP/IP protocol, networking concepts, databases (e.g., MySQL and Redis) , and basic data structures, algorithms.
- Knowledge of version control systems like Git and issue tracking (e.g., Jira).
- Strong analytical and problem-solving skills with a proactive learning attitude.
- A great sense of responsibility, a collaborative mindset, and an eagerness to grow as an engineer.
Bonus Skills (Nice to Have):
- Previous personal projects related to game development or backend systems.
- Familiarity with message queue systems like Kafka.
- Hands-on experience with Redis or caching mechanisms.
- Exposure to microservices architecture and distributed systems.
- Passion for mobile/video games is a plus!
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