762 Interactive
Game Producer (Mid to Senior, Full Cycle)
762 InteractiveBrazil5 days ago
Full-timeRemote FriendlyDesign, Art/Creative +1

Location: Remote (Brazil-based) 

Employment type: Full-time (CLT) 

Language: Portuguese (fluent), English (strong professional working proficiency) 

Salary Range: R$8K – R$12.5K 

 

762 Interactive is looking for an experienced Game Producer to join our studio and help bring to life Project Kingpin, an ambitious and fresh take on crime-strategy and management games. We’re searching for someone with strong production instincts, excellent communication skills, and a passion for bringing teams together to deliver high-quality, player-focused experiences. 

 

You’ll coordinate across design, development, and art to drive milestones, organize workflows, and keep the team aligned from prototype to launch. This role requires both hands-on project management and the ability to think strategically about the production process as we scale the studio. 

 

This is a remote position. 

Please do not apply if you do not have prior game development experience.  


In this Role You Will:

  • Manage full-cycle production, from prototype to full release, ensuring milestones are clear, realistic, and achieved. 
  • Build and maintain production schedules, roadmaps, and task boards. Work with discipline leads to determine the time and resources needed to complete projects.  
  • Coordinate day-to-day workflows between design, art, and engineering teams. 
  • Track progress, anticipate risks, and adjust priorities to keep projects on track. 
  • Facilitate sprint planning, reviews, and retrospectives. 
  • Communicate project status clearly to leadership. 
  • Help define production processes and best practices as part of a growing studio. Ensure the team has what they need to produce high-quality work efficiently and on time. 
  • Foster a collaborative, transparent, and solution-oriented team culture. 


What We're Looking For:

  • 4+ years of professional experience as a Game Producer in game development. 
  • Proven experience managing cross-disciplinary teams (art, design, programming). 
  • Strong understanding of game development lifecycles and production pipelines. 
  • Experience working in Agile production environments. 
  • Proficiency with project management tools (e.g., Monday/Jira, Miro, Notion, Trello, etc.). 
  • Excellent organization, communication, and leadership skills. 
  • Ability to identify bottlenecks and proactively solve problems. 
  • Strong sense of accountability and ownership over deliverables. 
  • Fluent in Portuguese; strong professional English proficiency for daily communication with U.S. leadership. 


Nice to Have:

  • Experience shipping games from prototype to launch. 
  • Background or passion for game design, systems, or gameplay mechanics. 
  • Familiarity with Unity and general development tools. 
  • Interest in strategy / simulation / management games. 


What We Offer:

  • Competitive salary 
  • CLT contract with benefits (Health Insurance, Monthly Meal Stipend, Monthly Internet / Home Office Stipend) 
  • Remote-first culture 
  • Clear growth path: opportunities to advance your career as we scale the team and build the studio. 
  • Opportunity to shape the foundation of the studio and game from the ground up. 
  • Creative environment where your voice and ideas matter. 

Key Skills

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