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We are looking for an enthusiastic LLVM Compiler Engineer for an exciting and fun role in our GPU Software organization. We deliver features and improvements to better realize the potential of NVIDIA GPUs for a growing range of computational workloads, ranging from deep learning, scientific computation, and self-driving cars to graphics workloads for AAA game titles on gaming platforms. Our compiler organization makes its mark on every GPU NVIDIA produces. Would you like to add this to your accomplishments?
If you have prior experience working with shaders or shader compilers for languages like GLSL, HLSL, SLANG, that’s a big plus! We need you as a key member of a small team that is working on a core compiler component for our graphics drivers as well as for accelerating general purpose computation on the GPU. You will be solving critical problems working alongside some of the top valued diverse minds in GPU computing and systems software, doing what you enjoy. If this sounds like a fun challenge, we want to hear from you!
What You'll Be Doing
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 104,000 USD - 172,500 USD for Level 1, and 120,000 USD - 189,750 USD for Level 2.
You will also be eligible for equity and benefits .
Applications for this job will be accepted at least until October 26, 2025.NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
JR2006491
If you have prior experience working with shaders or shader compilers for languages like GLSL, HLSL, SLANG, that’s a big plus! We need you as a key member of a small team that is working on a core compiler component for our graphics drivers as well as for accelerating general purpose computation on the GPU. You will be solving critical problems working alongside some of the top valued diverse minds in GPU computing and systems software, doing what you enjoy. If this sounds like a fun challenge, we want to hear from you!
What You'll Be Doing
- Work on design and implementation of significant parts of the graphics' compiler (SPIR-V and DXIL compiler)
- Work on performance analysis and design/implementation of new optimizations.
- Partner with global compiler, GPU driver, architecture, and application teams to coordinate improvements and problem resolutions.
- Seek interesting and meaningful compilation problems for state-of-the-art GPU technologies.
- Contribute to open-source projects (GLSLANG, LLVM, DXC - HLSL compiler).
- BS/MS in Computer Science or Computer Engineering (or equivalent experience)
- Experience and strong background in compilers.
- You would need strong C/C++ programming skills, as well as a deep understanding of parallel programming models.
- Experience with compiler optimizations, especially working with LLVM infrastructure.
- Experience developing CUDA, DirectX, OpenGL/Vulkan applications.
- Background with developing compiler optimizations and code generation for GPUs.
- Ability to do code generation and building a good compiler framework.
- Collaborate well with others in an energizing environment.
- You should have strong interpersonal skills and influence others in the department.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 104,000 USD - 172,500 USD for Level 1, and 120,000 USD - 189,750 USD for Level 2.
You will also be eligible for equity and benefits .
Applications for this job will be accepted at least until October 26, 2025.NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
JR2006491
Key Skills
Ranked by relevance
hlsl
deep learning
glsl
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- Posted
- Oct 23, 2025
- Type
- Full-time
- Level
- Entry
- Location
- Austin
- Company
- NVIDIA
Industries
Computer Hardware Manufacturing
Software Development
Computers
Electronics Manufacturing
Categories
Engineering
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3 roles aligned with this opportunity
View Job Details
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Senior Embedded Machine Learning Engineer (C++)
2026-05-28
Full-time
Mid-Senior
Finland
Software Development
Information Technology
View Job Details
Related
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2026-05-28
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View Job Details
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Python Engineer / Test Automation Specialist
2026-06-03
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