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We are currently looking for an experienced 3D Artist to work remotely, in-house, or on a freelance basis to deliver great-looking realistic 3D characters for AAA games of different genres.
Responsibilities:
- Creation of realistic characters/creatures
- Match the required art style of a project
- Cooperate with other artists to streamline the art creation process
- Work with team lead to create a plan and schedule
- Strong sculpting, modeling and texturing skills
- Ability to follow and correctly interpret the concept
- Strong knowledge of anatomy, color, shape, scale, silhouette, proportion
- Good understanding of character topology for animation
- Strong knowledge of 3dsMax/Maya/Blender, ZBrush, Photoshop, Marvelous Designer, Substance Painter, Marmoset Toolbag
- Ability to create realistic hair with cards
- Understanding of technical limitations and art pipelines for the photoreal character creation
- Strong portfolio showing 3D art skills
- Good organization, time management, problem-solving, and communication skills
- Familiarity with the game development cycle
- Ability to create and texture a 3D model from an image or description
- Knowledge of Unreal engine 4, Unity
- Ability to communicate in English
- Experience with AAA production pipeline
- Passion for games
- Flexible working format - remote, office-based or flexible
- A competitive salary and good compensation package
- Personalized career growth
- Professional development tools (mentorship program, tech talks and trainings, centers of excellence, and more)
- Active tech communities with regular knowledge sharing
- Education reimbursement
- Memorable anniversary presents
- Corporate events and team buildings
- Other location-specific benefits
- not applicable for freelancers
Key Skills
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