Innovecs
3D Artist - 3D Generalist
InnovecsUkraine1 day ago
TemporaryRemote FriendlyInformation Technology

Innovecs Games is a standout division of Innovecs consisting of the Game Development Studio and iGaming Development Studio. It epitomizes the spirit of innovation and technology-driven excellence in the gaming industry. With an impressive track record of 8 thriving years, our studio has delivered over 300 games through the hearts and minds of more than 200 developers.

We create solutions for over 100 clients, helping their businesses excel in 10 countries worldwide. We pride ourselves on our global presence and expertise, having business units in 6 locations and engineering centers in Hungary, Poland, and Ukraine. Our client-centric mindset focuses on individual needs and responsive service to foster growth and transformation.

Our value to you:

  • Flexible hours and remote-first mode
  • Competitive compensation
  • Complete Hardware/Software setup – anything you need for work
  • Open-door culture, transparent communication, and top management at a handshake distance
  • Health insurance, vacation, sick leaves, holidays, paid maternity/paternity leave
  • Access to our learning & development center: workshops, webinars, training platform, and edutainment events
  • Virtual team buildings and social activities to celebrate the Innovecs lifestyle

Requirements

  • 3+ years of experience in 3D artist position in the game industry (casual games)
  • Character and Environment 3D modelling in Maya / 3DS Max / Blender
  • Animation, rigging and skinning (Maya, Blender, 3DS Max)
  • Art integration to the Unity project
  • Strong understanding of game development processes, including asset creation, integration, and optimisation for mobile platforms
  • Excellent communication skills and the ability to give constructive feedback to team members
  • Ability to work in a fast-paced, iterative environment, meeting deadlines while maintaining high standards.


Responsibilities

  • Producing 3D models with animation and in-engine setup of game objects
  • Animating characters and environment
  • Be involved in the full cycle of game development—from initial concept art to final in-game assets
  • Establish clear communication with client and team
  • Ensure that the art production process runs smoothly, with clear communication on deadlines, asset requirements, and integration timelines

Key Skills

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