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- Design user interfaces for mobile and web-based games, ensuring seamless user journeys and cohesive visual identity.
- Translate concepts, wireframes, and gameplay mechanics into polished UI elements and user flows.
- Collaborate closely with game designers, product managers, and developers to align UI/UX with gameplay and business goals.
- Conduct competitor analysis and apply UX principles to enhance engagement and retention.
- Participate in user testing, gather feedback, and iterate on designs for better usability.
- Prepare assets and design documentation for development integration within game engines.
- 1-3 years of experience in UI/UX design, preferably in gaming or digital products.
- Strong proficiency in Figma, Photoshop, and Illustrator.
- Working knowledge of at least one game engine: Unity, Unreal, Godot, or Cocos Studio.
- Solid understanding of design principles, colour theory, typography, and layout.
- Experience creating wireframes, interactive prototypes, and UI assets optimised for games.
- Basic knowledge of UX research, user flows, and usability testing.
- Passion for games and a strong sense of player-centric design.
- Exposure to UI Toolkit / UMG / Canvas workflows within game engines.
- Understanding of motion design, VFX integration, or 2D animation.
- Familiarity with design systems and component libraries for scalable UI.
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